Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
09-07-2011, 04:26 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
And with that, I will have to disagree, and for the reason you just said in the first half of that sentence. Being able to mix and match your own powers is a HUGE thing in a superhero MMO. There is no "huge" thing related to Trek that free players arent getting in STO's matrix. Therefore the reason to subscribe in STO will be far less than in Champs.
And yet you're still not subscribing to Champions, which should give people a pretty good idea of how lacklustre STO's matrix is...

Quote:
Originally Posted by V-Mink
These ideas would take time to code and work on. I think there's a faster way to get something in to the matrix for the golds: Remove the skill point cap.
Now... that is intriguing.

The power boost would be minimal seeing as how you can pretty much max a space or ground build now. Also, the entire skill system we have in game was designed for no skill cap to be in place. It's 100% gear and ship dependant. This would actually return the game to what it was originally supposed to be and designed for.

Quote:
Originally Posted by HeathenStorm View Post
Showing a matrix that favours Silver players and then changing it for the worse isn't really the best way to market things.
Marketing is the act of selling in a market. Since Silver is free, it's not selling anything, thus marketing is irrelevant. However, they are selling subscriptions, and making them lacklustre in comparison to what you're giving away, now that isn't really the best way to market your product.

Quote:
Originally Posted by HeathenStorm View Post
Bit of luck we've got that DOff system coming up - which wasn't mentioned on the matrix at all. As a central game mechanic with no equivalent in the existing game, it will have been designed with the Gold / Silver divide in mind.
Unlikely.

The system is designed around the idea of providing access to an array of passive buffs, and also around attaining important things like the rarer BOffs.

Locking out the DOff system would be a massive dose of Pay-2-Win, which ultimately would drive away a massive number of Silvers.

The DOff system also represents a large amount of non-combat content, missions (even if you can't play them yourself), and allows access to certain sectors. Any serious limits to it for Silver players would run against several of the established ideas of what they are being offered anyway.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
09-07-2011, 06:10 PM
Quote:
Originally Posted by V-Mink
If we're going with the ideas that CO came up with then the few I mentioned in another post would work:

One idea is to make character power customization available to golds. Open up the entire skill tree to all Golds.

Another is to make custom kits available for creation to Golds.

These ideas would take time to code and work on. I think there's a faster way to get something in to the matrix for the golds: Remove the skill point cap.
Not a bad line of thought here. I would definitely support dumping the skill point cap and going back to how the skill tree was supposed to originally work. Opening up the skill tree (removing class restrictions for BOFF skills and training basically) along with dumping the skill point cap would certainly be a significant perk for golds. I'd favor this approach over trying to restrict silver players more to make a subscription look attractive.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
09-07-2011, 06:17 PM
Does it strike anyone else as being totally scary how no dev has responded to feedback *at all*? I mean *no* feedback, good OR bad. O.o
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
09-07-2011, 06:28 PM
Personal i think Subscribers should get some of the following
  • Dilithium Gain for Gold Members. Even it only a small amount say some where between 1% to 5% tie it to veteran rewards. So 100 days = 1%, 200 days = 2%, 300 = 3%, 400 days = 4%, 500 Days = 5%, 750 days = 7.5%, etc. with hard limit of say either 15% or 25%
  • Discount on C-store purchases for Gold members, maybe tied to Veteran status, or just a flat Discount
  • Abiltity to train any Bridge office in skill you rank up regardless of what you are. ie Tac Officer can train Gravity Well III on bridge officer if they have 9 points in skill. Silver can only train skill in there tree. (this would be similar to Champions Free Form)


Because as it stands know there no reason to go gold.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
09-07-2011, 07:14 PM
Iíd like to see 1 or 2 more costume slots a 15-20% discount on c-store purchases. a lot of games offer the discount on cash shop items if you buy a packaged bundle ones a month.

if it could be done how about a single costume slot for each of our ships, that way we can have more then one look for them.

I really do think adding more to the gold sub is better then taking away from the silver accounts. I donít really get why people would rather take something from somebody else rather then get more themselves. Some of the people that play sliver will spend cash. I play f2p games and do spend money on them. Iíve spend closed to 70 bucks on dragons nest since their last update a week or two ago and about 50 before that. Vindicuts Iíve spend money on also canít remember how much but I'd venture to guess close to what I've spent on sto.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
09-08-2011, 12:50 AM
Quote:
Originally Posted by HappyHappyJoyJoy View Post
And yet you're still not subscribing to Champions, which should give people a pretty good idea of how lacklustre STO's matrix is...
My problem with COs model is -the moment you start subscribing and create one of the Free-Forms - you're locked in. Either stay subscribed, or give up the character. That requires too much committment to the game from me.

So I'll probably never subscribe. If the barrier was lower, and, say, one could also buy oneself a Free-Form character in the C-Store, or earn one, I could see trying a subscription a few times.

But as it is now, CO won't see subscription money from me. But plenty of C-Store transactions. They'd probably see both with less harsh limitations.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
09-08-2011, 02:40 AM
Technically a Silver nerf "IS" a Gold Perk. If you take something away from Silver then the fact that you can have it fir free as Gold is a perk of being a Gold member.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
09-08-2011, 02:45 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
Your talking about something new, but your forgetting(possibly) that Freeform wasnt a new mechanic. Thats how the game worked before F2P. So translating that to STO, that doesnt mean coming up with some new mechanic to make subscribing better, it actually means limiting some existing mechanic for free players. That is, if you want to use the Freeform champs example. If you want to talk about adding a new mechanic you'll need something different to compare it to.
Forgetting that Freeform was the default for CO? But as I've already said, STO doesn't have a mechanic that can easily cut up into a limited form, like Archtypes. From my point of view, there's not enough game and there's not a single dramatic mechanic that can be given Exclusively to Gold Members that, if taken away from F2P will let F2P stay an enjoyable enough experience to encourage player loyalty and C-Store purchases. So we go the other way, we add something to the game for Gold Members, something that will be as significant as Freeform.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
09-08-2011, 02:56 AM
I say for silver accounts lock player type to ship class. Eng can only fly cruisers, Sci only Sci ships, and tacs only escorts. The only way to not fly that type is if you buy a premium c-store ship and then it unlocks for all characters.

I agree with locking alien creator for silver characters and making them choose between a playable species.

Extra dilithium gained depending on your veteran status is a GREAT idea, definitely rewards those that have stuck around the game for the longest and is kind of a here is a little something extra to make up for the tough times we've had. It shouldn't be a big extra...perhaps 1% for every 100 days capping at 5-10%. So if you are a 1000 day veteran you get 10% extra dilithium every time you earn some.

As far as featured episodes go, how about special rewards are only awarded to gold members. Silver members still get the regular items, but the special completion window items are reserved for gold members.

Last thing, I think the tribble server should be locked to gold members only as well. Being loyal paying customers we should have a place to go and test new items, new content, or new builds first.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
09-08-2011, 03:02 AM
i dont want to limit silver players, so im certainly in the buff gold camp. more slots for me is a big thing, especially character and foundry slots. giving people the ability to make more characters and make more foundry missions is hardly a bad thing for anybody including crytic.

if you are going to nerf silvers i think that should be cosmetic nerfs only.
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