Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Conjoined Trill Question
09-12-2011, 11:10 AM
Do the Conjoined Trill actually end up with more skill points at end game, or do they just hit the same skill point cap as the rest of us faster?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-12-2011, 11:13 AM
I suppose you mean Joined Trills... and no... they just start with a skill bonus.,.. they dont have more than anyone else
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-12-2011, 12:05 PM
http://www.stowiki.org/Trait:_Joined_Symbiote

This is the special "perk" a joined trill gets. It doesnt allow you to level up faster, like a exp gain. Its a bonus to skills.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-12-2011, 12:16 PM
The game is sometimes confusing about the difference between skill points, skill levels, and skill values... I don't even know what the proper names for them are.

If you put 200 skill points into, let's say, Combat Maneuvers, to bring it to level 1, you actually gain +8 to your Combat Manevuers skill as seen in the character passives or detail window on the skill tree. When you see skill bonuses on equipment or traits, that last one is what's actually increasing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-12-2011, 12:44 PM
So exactly how does "bonuses to training" reflect in terms of weapon/shield/engine/ability effectiveness?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-12-2011, 01:19 PM
The title of this thread had me giggling... Two trill joined at the shoulders sharing one symbiote lol.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-12-2011, 01:28 PM
Quote:
Originally Posted by Aisling
The title of this thread had me giggling... Two trill joined at the shoulders sharing one symbiote lol.
yea i chuckled a bit myself
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-12-2011, 02:12 PM
Joined Trill is comparable with an Alien character which has the Efficient Trait. They're almost identical and buff your powerlevels. The Efficient Trait only buffs your space power levels if you keep them at 75 or below. For me it's still better to have an alien than Joined Trill because most of the time i run my powers 100/25/50/25. (But that is just my personal opinion.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-14-2011, 09:52 AM
Quote:
Originally Posted by dvsaris View Post
So exactly how does "bonuses to training" reflect in terms of weapon/shield/engine/ability effectiveness?
Skill bonus is the value that shows above each rank bar in the powers window from the Skills Window. For a T1 skill that would be Rank 1, == +6, Rank 2 == +10, ...Rank 9 == +18. The skills bonuses are percentages which add to the character abilities. And from the zen of power there are 3 Captain skills which modify them. All 3 skills are Rank 9 gives a Skills Bonus os +100%.

The Joined Trill skills bonuses are added to the skill bonus gained from Captain Skill ranks. The skills bonuses may seem small. But all of the Joined Trill bonuses are Basic skills so they affect a bunch of Captain and BO abilities.
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