
i remme,ber, in season 2, there was a slight goof on the part of the feds!
for once it was an error in the klingons favor, so my fleet exploited, like many others did, but didnt promote the use of this error!
feds screamed up and down how OP it was, and within 30 days it was nerfed!
i am referring to cannon scatter volley, when it was terribly broken!
all a group of klingons would have to do is form a circle around a group of tightly packed feds, even cloaked gal-x's, and use scatter volley 3 simultaniously, from 5 different directions, and the entire group of 5 feds were annihilated in about 10-15 seconds!
in PvE scatter volley was borked too!
players would fight hard to get one or two kills, and then one intrpid klingon would uncloak, fire scatter volley 3, and kill an entire mob of bad guys within 5 seconds!
meaning that they would surely win the warzone or fleet action!
the characteristecs of the scatter volley were as follows:
- hits all targets, whether cloaked or not, in a cone of fire
- does 10-15% less damage then cannon rapid fire
- didnt seem to be effected that much by accuracy or range
- when a crit occurred on one target in cone, it usually crit in a similar manner, for similar damage on the other targets.
since then scatter volley was nerfed, like it should have been!
also, to prevent such an exploit from happening again, cannon damage got a serious range damage penalty, so that they dont get full damage unless you are 3km away from your target!
now lets look at the charafteristec of the new Torpedo Spread:
- hits all targets, whether cloaked or not, in a cone of fire
- does 15% less damage then Torpedo high yield
- doesnt seem to be effected that much by accuracy or range (damage not effected at ALL by range)
- when a crit occurred on one target in cone, it usually crit in a similar manner, for similar damage on the other targets.
now i will share some common experences i have been having lately.
when i am on my fed, and participate in fleet actions, 80% of the players wander around while a few escorts with Torp spread 3 annihilate entire mobs of enemies with a single torpedo spread!
just today me and 4 feds engaged a mob of 10-12 birds of prey in klingon scout force.
one of us remained cloaked until some of the shields were dropped, but not all of them.
then he uncloaked and fired his Torp Spread 3 from his defiant
all 10-12 birds were killed instantly, all but one was at full hull strength.
this was repeated throughout the fleet action, with mobs of all sizes.
needless to say he got the prize at the end.
and this occurs often!
now lets look at why my klingon main doesnt play space arena anymore:
5 cloaked klingons prepare for an attack on a well prepared and defended feddie group.
one fed scans and catches only ONE klingon
2 defiants uncloak and fire torp spread 3
the spread hits all targets in a massive 90 degree by 10km cone, whether they are detected or not
4 klingon ships are vaporized instantly because they are cloaked and have their shields down!
the 5th is killed by the other 3 feds!
this is very common as well!
and in other PvP scenarios, while legitimate fighting occurs, one intrepid escort or raptor runs in and unleashes all hell and gets 2-4 kills for NO WORK and NO SKILL!
is THIS the direction we are going?
i thought the stupid mistakes made with the development of the broken scatter volley would never be repeated!
i guess i was wrong!
is there anything we can do to tone down game breaking skills and return balance?
it took 30 days to nerf scatter volley, a very pro klingon skill, even thoguh feds could have used it to, just not as effectively!
although klingons can use torp spread, it REALLY hurts cloaked ships!
lets see how long the devs take to nerf this obviously pro fed OP power!
or has the federation in STO FINALLY killed the cloak?
(editted for spelling)