We are considering a change in the way we handle most explosions in space and would like to invite comment from the community:
Specifically, we are thinking of handling things like mines, plasma balls and tricobalt torpedoes the same way that we handle warp core breaches - that is, they affect friend and foe alike.
Note, mines would still only track hostile targets, but if a friendly target was nearby a hostile target when the mine went off, the friendly target would also take damage.
Obviously, this would have to be attendant to changes and tweaks in certain powers to ensure that there is still a usefulness in the game for all powers. This would, in fact, free us up a bit to buff some things that otherwise would be too risky to buff.
Originally Posted by Heretic
Originally Posted by Zanshi
Finally! A negative consequence of being a mine spammer!
I support this idea!
This is, in fact, one of the reasons we are putting this idea on the table. It is a good thing if players are encouraged to think before spamming.
Note we are also still in the process of adjusting Torpedo Spread and several other relevant powers.