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Join Date: Dec 2007
Posts: 148
# 41
09-29-2011, 04:39 AM
Quote:
Originally Posted by Engraverwilliam View Post
The Game and website clearly lack that certain Star Trek feel! Why the lack of LCARS? I cannot see how licensing can keep LCARS away when we have just about EVERYTHING else Star Trek here. What would be the purpose of have only that ONE element left out?

You have LCARS in a faded fashion on the load screens and (only in blue tones) in the ESD menus like shipyard and exchange) but even that is totally lack-luster version of it.

Sorry if this has been brought up before but Search was no help for me on this subject.

OK..So your looking for some LCARS eh? If you click on my SIGNATURE you will see all the LCARS you want !

These chaps in the STO Universe have too many things going on to take part of putting LCARS into the game. So, if you follow my SIGNATURE link, you will be in LCARS heaven..



"Make it so number one, ENGAGE"




Join Date: Dec 2007
Posts: 148
# 42
09-29-2011, 04:06 PM
very very nice web page there!
Join Date: Dec 2007
Posts: 148
# 43
09-30-2011, 05:22 AM
About the LCARS on bridges: I've looged on tribble (F2P beta) for 15 minutes today. Enough time to create a random char and play until I arrived on the bridge in the tutorial. And guess what I saw there? LCARS! Not in the usual pattern of yellow we see in the show. It's in the blue style. And since the ship is in red alert, some portions are flashing in red. But this makes to believe that once the game goes F2P, there will be bridges with the canon LCARS, just as the photo on the path to f2p that were posted here.

About the UI. I think it really need to be reviewed. Not just cosmetically, so it feel more trekkie but functionally. There is the issue with the FPS (athough I don't suffer with it, I solidarize with those who does) and they could really make an easier way to you assign key binds than make you edit a text file. And a way to allow you to save the position of all your abilities in diferents ships/officer assignements. It doesn't need to be something to be stored on the servers. Perhaps something like click a button, this save a text file on the user HD. Than when the user whants to change to another profile, it simply opens the file and the game clients load the info. So the game server still to only keeps one user UI profile per character and the user has the ability to switch between diferent profiles.
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