Part of me wishes that the world of STO had moved on to the present. The tutorial could have been left almost as is but tied instead to the new Borg incursions we're currently facing.
Imagine starting at SFA. After a short "tutorial" there you receive word from your instructors about the Borg's first major attempt to assimilate a star system deep in Federation territory. You'd be sent out to meet and try to drive off this threat. It would also have neatly tied into the forthcoming ground Borg zone; think of Vega colony as a rehearsal to that upcoming event if you will.
However since the story of the Vega colony is also currently tied into the STF's, that'd probably be a lot more work than is warranted to change about. Shame really.
I totally agree that this is just a re-edit of the original mission - i feel nothing has changed at all except that you start in 3 different locations depending on your profession and they took a lot of audio dialog out.
We want a tutorial that explains how to play more than just the basics of the game. Most people that come to play this game already know basic rpg or fps game mechanics...you don't need to reteach that. Teach us how to use the skill tree, doff system, and utilize the academy on earth in the training. I realize that making a new mission is expensive and time consuming but honestly an edit is not what we wanted.