Lt. Commander
Join Date: Dec 2007
Posts: 120
I posted this on someone's thread, but there are too many to keep reposting it, so here's a simple how-to. First of all, the Undine dreadnought is not invincible, it is very doable in single player. Secondly, it helps if you're at least a Lt. Cdr. and you have Mk III weapons and shields (preferably, quantum torpedoes and regenerative shields.)

The key to defeating the dreadnought in single player is to do it while the Klingons are still alive. If they all die, you might as well give up and try again. First, ignore the frigates, they're there to distract you. Target only the dreadnought and throw the kitchen sink at it. Every weapon you have fired as often as you can and lots of turns prevent the same shields from being repeatedly hammered. Abilities that help are: high yield torpedoes, emergency power to aux, weapons and shields, evasive maneuvers and shield rotation (though, you have to be an engineer to rotate the shields.) Items like shield, weapon, engine and aux. batteries also help.

Teaming up with others also helps. There are enough people who hate the mission enough that they'll be glad to team up with you, just holler on the chat line.

I actually teamed up with someone earlier who was having problems with the dreadnought and we beat it. However, I didn't do the rest of the mission first, so I had to go back in. The person I helped was helping me but had issues warping to the dreadnought, so it was just me and the Klingons. With the Klingons' help, I beat the dreadnought in just a few minutes by ignoring the frigates and using the abilities I mentioned above. I was in a Tier 2 cruiser with fore and aft MkIII phasers, fore MkII quantums and rear MkIII photons. I had MkIII regenerative shields and hull strength, shield regen and weapons boost consoles. The dreadnought never stood a chance and then we wiped up the frigates.

Fortunately, the next few missions after that one aren't that hard.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
10-03-2011, 05:09 PM
Nice write up. However, I just did this as a LtC 1 with just the gear i had for my tier 1 ship. I died once but by the time i respawned and was flying back to the fight the nice klingons finished it off for me. In other words I had no trouble. I am wondering if its a random bug?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
10-03-2011, 05:46 PM
I did this mission at lt.9, and had a mk II dual phaser beam bank, and a mk I phaser turret, and a mk II quantum torp. All my shields, engine, and deflector was standard issue. My skills were Beam Overload 1, Hazard Emitters 1, and Emergency Power to Shields 1.

I pretty much started off thinking "I will just kill the stupid frigates and let the Klingons handle the big ship..." and found out pretty quickly that the Klingons don't survive very long... which left me alone against EVER SPAWNING frigates and a nearly full strength (And angry) Undine ship to do solo. Originally I tried using Torp Spread... the problem there was that I kept hitting the frigates and drawing their attention. Having a giant Undine ship and like 5 smaller ships all mad at you, well...

Yeah... that didn't work out.

So I pretty much did exactly what you suggested, as soon as I reentered the map, I made a beeline straight for the stupid Nictus and opened fired. I stayed behind it and hugged its hull, never letting up even once. Just keeps putting all my shield power into my forward face, kept healing, and completely ignored the frigates. I managed to blow it up in about 4ish minutes of constant pressure and it was easy to mop up the massive mob with all my Klingons still alive. Switching to BO1 really helped, because as long as you don't draw all the aggro to yourself, the Klingons pretty much keep the heat off of you.

Easy peasy!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
10-03-2011, 07:33 PM
Quote:
Originally Posted by Commodore_Stipe
Nice write up. However, I just did this as a LtC 1 with just the gear i had for my tier 1 ship. I died once but by the time i respawned and was flying back to the fight the nice klingons finished it off for me. In other words I had no trouble. I am wondering if its a random bug?
myeah were you a tactical officer? because i'm thinking it's not so random. I play science and have mk II at low levels science ships officers have no debuff on damage so there is a huge issue if this is as intended.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
10-03-2011, 08:02 PM
My friend and I beat it together by focussing on the frigates. We also used Engineering Team 1 to keep the Klingon ships healed up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
10-03-2011, 09:41 PM
I'm sure there are other strategies, I just offered my thoughts for the people who are stuck. I've been there myself. The first time I tried this mission was a couple weeks ago in Holodeck using my TOS Connie (with quantums) and I was firing at the stupid frigates. Meanwhile, the dreadnought was regenerating. The Klingons all died except one, which is the commander's Neg'Var. He won't lift a finger to help you if he's the only one left because he has to survive. I tried and tried but couldn't kill the thing, so I gave up.

At that point, I started doing later missions, which isn't an option on the new system, so I knew I had to beat the thing. (though, I was dreading it.) However, it worked out OK.

I decided when it was just me and the Klingons that it was best to just target the Dreadnought and ignore the frigates. And, since the Klingons did the same (NPCs stay with the same target until it's destroyed and the dreadnought spawns first) and I noticed the dreadnought's power was going quickly, so I stuck with it. I died once but came back and kept hitting the dreadnought and it worked. That's why I suggested leaving the frigates alone. They're not very dangerous to a light cruiser or cruiser with decent shields and they can easily be wiped up after the dreadnought dies. Plus, 6 will spawn at any give time but only 6 at once. If you destroy one, another replaces it and you're getting nowhere until you kill the dreadnought.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
10-03-2011, 10:16 PM
Quote:
Originally Posted by gnobber
myeah were you a tactical officer? because i'm thinking it's not so random. I play science and have mk II at low levels science ships officers have no debuff on damage so there is a huge issue if this is as intended.
Yea I was a tactical.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
10-03-2011, 10:23 PM
to be honest, i know many, including myself who tried diffrent tactics when soloing it and getting hammerd every time.

wich has ended up with me sitting there as RA helping around 10 - 15 teams of people beeing stuck at the same place.

and i bet there is even more then that who is having issues, and it shoulnt be as hard as it is.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
10-03-2011, 10:32 PM
Quote:
Originally Posted by Treagersama View Post
Switching to BO1 really helped...!
Eh? Switch to BO1? What exactly do you mean?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
10-03-2011, 10:59 PM
Quote:
Originally Posted by SojournerX
Eh? Switch to BO1? What exactly do you mean?
BO1: Short for the skill "Beam Overload 1". I had another tac officer that had it, so I switched them around.
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