Lt. Commander
Join Date: Dec 2007
Posts: 120
Bugs/issues pre-21/11/11 In no random order:

Crafting.
The requirements of the Dilithium parts (Unreplicables) is far too high in my opinion. While I appreciate the idea that things should be harder to craft, Requiring some 46K+ of Dilithium just to craft an Aegis set seems a bit unreasonable, especially as your average player will be averaging about 1.5K Dilithium a day (most Dilithium giving missions give out 1440 or so)

How to remedy it:
> Make Lt and Lt Cmd crafing Unreplicable free, or at least require only common.
> reduce the Very Rare (purple) crafting demands by 10%

ESD
Revert to the original signage.
Perform another sweep to:
> Correct NPC placements where items have been removed - Stateroom and Requisitions in particular
> Correct NPC pathing. About 2/3rds of all the NPCs are wandering between to beacons next to the Stateroom.

UI
This has been the best thing to date, and I'm happy to report few issues here:
> Items shared in Chat window display as red with no tooltip hover over.
> Changing chanels wipes chart history - fixable by switching tabs and switching back keeping not only the channel you were trying to write to but also the chat history.
> hover-over tool tip for Science BOs on skill window still showing old systems type.

Other
> Various lag issues corrected by restarting the client.
> Ship camera 'juddering' upon entering new sector blocks and instances. To me, It seems to be linked to the size of the DSSVs, so maybe these ships need modifying to correect the camera issue.
> Occasional missing tooltips or incorrect dialogue

Missions
> Occasional items and/or NPCs disappearing. One of my BOs on "Everything Old Is New" under the bar on Drozona and in "Rapier" where one of the Hostages is completely missing (although I found her using the 'scan area')
> NPC's not following the player properly; including Miral Paris ("The Kuvah'Magh") and VSS T'Pau ("Task Force Hippocrates")
> Breen set unlocked too late to prove interesting to do. Lower to 38 or so.

I'll edit this post as I find them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-21-2011, 05:05 AM
Bugs found 21/11/11 and beyond.

ESD
> Wandering NPCs for the wall panel next to the Transporter room (right hand doors next to Quinn's office) not scanning the panel with a tricorder.
> Light on first window in Quinn's foyer (outer circle) next to the corridor is clashing with the bench.

SB39
The lights in the middle of the bar and foyer for the Admiral's turbolift don't add any aesthetic value and get in the way.

Missions

Fleet Support failed to call a vessel dueing the Alpha Centuri RA.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-22-2011, 04:21 PM
I agree about the FE. I do not like how now u have to wait to do them. I think i should be able to run them like i use to be able to. I enjoyed going back over there for the upgraded items every new rank up. Made for a twist in what i was doing. I think once u hit Lt. Commander you should be able to do the Breen, Dev, and Rom. However make it so that u have to do the FE in a certain order like Breen then dev then rom.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-23-2011, 01:40 PM
Bugs found 23/11/11 and beyond.

Missions
> "Welcoming The Federation" [Tutorial, KDF] fails to complete.
> "Night Of The Comet" (KDF) - bar area - a 'group' of Devidians formed of a single member.
> "Night Of The Comet" (KDF) - bar area - all FED and KDF bar fight members dead on arrival.
> "Night Of The Comet" (KDF) - Shrouded Phantasm stopped attacking mid-fight.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-24-2011, 11:56 AM
Bugs found 24/11/11

Missions
Blood Ofd The Empire [KDF]
> Fek'Ihri portals losing 'portal' graphics temprarily and end up as plain grey cuboids.
> KDF BoPs don't fight the Fek'Ihri vessels in Qo'noS System.

Other
> Eject Warp Plasma FX on enemy craft exists (though no effect is rendered on stats) after is no longer present in instance, i.e. plasma field has disipated.
> "Beam To First City" occasionally sending me to the shipyard.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-25-2011, 05:29 AM
Bugs found 25/11/11

Missions
> "Taris" - Romulan patrols faield to materials after beaming up after overloading the gate. A 'quick log' - logging off then logging back on - cured the issue.

UI
> Sirius Sector Block map too large, even when zoomed out.
> "Under The Cover Of Night" mission image showing Franklin Drake.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-26-2011, 03:38 AM
Bugs found 26/11/11

Missions
> "Vault" (KDF) - Vishka is actually inside the Chancellor's hall.

UI
> Changing ship selection on the Qo'noS shipyard didn't change the "assignments" tab, though returning to space corrected it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-27-2011, 10:44 AM
Bugs found 27/11/11

UI
> Using the DOFF pack "quick buy" on the DOFF window Fed side brought up the (unpurchasable) KDF pack.

DS9
> Outfitter Adjka (next to armourer Zentan) is using the wrong emote, possibly becuase she and Zentan need their emotes swapping. (Adjka using the typing console and Zentan using a generic cycle)

Other
> Kahless replica blade not handled properly. Screenshot.
> "State Of Q" - round 3 of the Borg enounters crashed the game. Restarted without issue, though at the start of the mission.
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