The only problem I had with Dereliction Duty was trying to get my Boffs through the doors aboard the Atlas when you go over there for the briefing. It took me more than ten tries to get two of them out of the transporter room (I set waypoints for the other two and left them in there). Otherwise I loved the mission, and especially loved the feeling of actually investigating something and figuring things out without having to blow X number of things up first. Looking forward to playing the next episode!
I'm new to posting in the forums (although I've been playing STO obsessively for a little while now), as I simply don't often have much of interest to contribute. However, I saw this thread and had to stick my head in.
I have played a few of the "top rated" Foundry missions now, and have recently created my first attempt at an original mission. I was impressed with the quality of some of these missions prior to my own experiments with the Foundry, but since? Wow.
My thanks and admiration go out to the author. Dereliction Duty / Atlas Affair is an amazingly well created series with characters that I got to know and care about, (even managed to respect ***ami slightly after my conversation choices with her). Branching conversations really add to the immersion, and it seems that you can interact with almost anything, whether it is an objective or not. I was very impressed with the final entry in the series' "multiple endings" workaround and it was very effective.
All in all, this post is simply to say thank you for providing us as players with these episodes. After my own experience with the Foundry I can appreciate even more the time and effort you have put into creating them, and I am grateful. The episodes are in my opinion something you can really be proud of.
Thanks for the positive words guys. I do plan on making more missions, but I've just been totally overwhelmed in real life lately. I just haven't had the time to even play STO at all. Hopefully I'll have time to get back into the Foundry in the next month or so, and on a positive note my creative batteries should be fully recharged by my "vacation" from the game.
By the way, if you've finished Dereliction Duty/Atlas Affair, be sure to play Perilous Prize, if you haven't already. It's a little more light hearted and maybe not as epic as the other missions, but I think it's still a fun story.