Go Back   Star Trek Online > Test Servers > Tribble - Announcements and Release Notes
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
10-18-2011, 12:17 PM
Just curious, is there any word on the missing Captain tier Bird of Prey for KDF?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
10-18-2011, 12:18 PM
Quote:
Originally Posted by KoshiirRa View Post
Just curious, is there any word on the missing Captain tier Bird of Prey for KDF?
I was hoping that would be the one of the bugs they'd fix, personally.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
10-18-2011, 12:20 PM
Stability fixes?

Got in game loaded my KDF BG3, got into an explore, started combat, got a critical crash. Re-verifying files as I type this. -_-
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
10-18-2011, 12:35 PM
Quote:
Originally Posted by cheer View Post
I had some problems with Cutting the Cord, but not the boss. My problem was one or two spots where I couldn't "summon help" and had to face a trash mob all on my own.

Boss went just fine.
That was about what happened to me, one or two spots where I had to face a mob alone, including on the way to the boss. I respawned from that and was right at the boss fight, though, so I'm not gonna complain there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
10-18-2011, 12:36 PM
Wow! Johnny on-the-spot to fix the replicator bug on an off day but the BO Trainer was broken for the *full* week. It's the test server devs... not like the 'economy loophole' is all that big of a deal. How about fixing things that actually hamper our ability to test the game? Such as odd companion behavior in 'Coliseum', ridiculously low duty officer skill rewards (going to take months to even reach tier 3 the way they are), so-called "very rare' DOffs with absolutely no traits or anything to warrant their rarity, placeables that never expire despite what their descriptions say, and the list goes on as well documented in the bug reports. But no.... make sure you plug the replicator bug.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
10-18-2011, 12:39 PM
Stability fix crashed again. Re-verifying files yet again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
10-18-2011, 12:39 PM
You guys forget that a large part of F2P is the economy. They want to get EC's under control so fixing the loophole right away is important. They are probably tracking how much EC we have as we hit high levels and the end game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
10-18-2011, 12:45 PM
Quote:
Originally Posted by trekker1988 View Post
is that all for today...or can we expect more...cause i saw this go through my tweet deck and i got all excited then i see the one thing on this and frown...plz say there is more today
We need our fix!!! Don't let us down Salami!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
10-18-2011, 12:59 PM
Quote:
Originally Posted by SupAJ1M View Post
Down time length?
Quote:
Originally Posted by Trone
You did NOT just ask that! *crosses fingers* Please don't proc. Please don't proc.
Quote:
Originally Posted by Nh5316 View Post
When's it back up?

Ahhh crap, sorry X2 proc = 50% chance it will take longer
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
10-18-2011, 01:16 PM
Quote:
Originally Posted by lynerunner View Post
Wow! Johnny on-the-spot to fix the replicator bug on an off day but the BO Trainer was broken for the *full* week. It's the test server devs... not like the 'economy loophole' is all that big of a deal. How about fixing things that actually hamper our ability to test the game? Such as odd companion behavior in 'Coliseum', ridiculously low duty officer skill rewards (going to take months to even reach tier 3 the way they are), so-called "very rare' DOffs with absolutely no traits or anything to warrant their rarity, placeables that never expire despite what their descriptions say, and the list goes on as well documented in the bug reports. But no.... make sure you plug the replicator bug.
Hey not to quibble here but economy loopholes are important to the data gathered on the test server, since that data will help the devs mold the economy when F2P goes live. and as someone else already pointed out, small patches on Tuesdays, bigguns on Thursdays. Still a lot of work that needs to be done, though, that much is obvious, and I have read elsewhere on the forums that Heretic is going to fix the "rarity issue" with Doffs to one that is trait-based, rather than based on species as it is now.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:16 AM.