Lt. Commander
Join Date: Dec 2007
Posts: 120
I started a klingon on Holodeck. I looked at a chart of what klingon ships there are, after you get out of the initial BoP and hit commander, and going on up. I just...don't...GET IT! What is the purpose for these ships? What roles do they fill? I saw that Raptors seem to be like escorts, and battlecruisers seem to be like cruisers, but what are BoPs? They have ALL universal slots? Are they whatever you want? And then theres this seige destroyer and the carriers, and a support vessel (which looks really cool and I want to fly it), Can someone lay it out in terms a simple minded fed, used to three neat categories, can understand? Is the Neg'Vhar like the star cruiser? Is the seige destroyer like the defiant? the prometheus? advanced or fleet escort? etc, etc.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-01-2011, 08:11 AM
And this is why us who devote time to KDF love the KDF. Our ships are much cooler but dont really fit roles as you have pointed out beyond the Raptors. Even the early Battle Cruisers fly similar to Fed Sci ships and so can handle cannons very well.

Just play with them and you will see what they can do and will likely not go back to the Boring Blue side.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-01-2011, 08:19 AM
Bird of Preys are raider class vessel designed to adapt to any role far behind enemy lines where they harrass and maraude to disrupt the enemies cohesion.
They have the best BOff layout but the weakest hull and shields ingame to balance this advantage. BoPS are also the only vessel currently with battle cloak.

Battle Cruisers are cruiser class vessels designed more for a tactical BOff set-ups, followed by Engineering and ending with a minor Science focus. They tend to have higher hull but lower shields than thier fed counterparts, plus a higher base turn rate.

Raptors are the KDF weaker cousin of the fed escort.
The Garumba is the better raptor.

Carriers and support Vessels cover the remaining ships in the KDF and each has something different they bring to the fleet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-01-2011, 08:30 AM
Raptors are like a Heavy Escort. They are more tanky and sluggish than your average Escort but hit REAL hard.

Warships like the K'tinga and such are essentially harder hitting Cruisers with greater mobility that can equip DHC's.

BoP's are scouts and interference ships. They are NOT meant to sit and fight. They are meant to be used as part of a team to POP into existence and fire off very debilitating effects (likely Science) and take advantage of any weak enemies by Alpha Striking them from out of the blue. Once they land this they fade away again. A good BoP should not need Healing Skills much because they should never be around long enough to get people's attention. However they are not what you would call a good stand-alone ship.

Carriers... Well... They are Carriers and there is nothing else quite like them. They are sort of a fusion between a Cruiser and a Science Vessel with pets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-01-2011, 08:53 AM
Quote:
Originally Posted by Roach View Post
Bird of Preys are raider class vessel designed to adapt to any role far behind enemy lines where they harrass and maraude to disrupt the enemies cohesion.
They have the best BOff layout but the weakest hull and shields ingame to balance this advantage. BoPS are also the only vessel currently with battle cloak.

Battle Cruisers are cruiser class vessels designed more for a tactical BOff set-ups, followed by Engineering and ending with a minor Science focus. They tend to have higher hull but lower shields than thier fed counterparts, plus a higher base turn rate.

Raptors are the KDF weaker cousin of the fed escort.
The Garumba is the better raptor.

Carriers and support Vessels cover the remaining ships in the KDF and each has something different they bring to the fleet.
I love my Guramba...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-01-2011, 10:07 AM
Raptors are very much like Federation Escorts, Battlecruisers are similar to cruisers but with the choice of more firepower when you're confident enough you'll get those cannons on the target.
The BoP...I'll be blunt:
To me it feels like Cryptik ran out of time and could not be bothered with a fully developed shiplist for the Klingons and made a decision that makes little sense to me:
Ships have physical characteristics the make them suited for certain tasks:

-cruisers have a lot of crew so they are good at damage control, they have big reactors and a larger hull so they can provide lots of power and can be properly armored.
-escorts have a hughe chnk of their small hull dedicated to weaponry allowing them an immense foirepower relative to their limited displacement
-science ships are designed to carry lots of sensors and laboratories and can use those systems in electronic warfare

BoPs can do all those things because they are the smallest ships and therfore can carry all the systems larger and dedicated ships require hughe amounts of space for to carry them.

So they left it to the players to make up the configs they feld were needed but at the expense of one ability.

The BoP is a miniature escort (it does have the bonus to weapons) with a limited hull and immense agility that can make you dizzy at times.
You can use whatever config you ever imagined you wanted to carry, but you can only do so at the expense of one ability relative to other ships of it tier.
It can reinforce its shiels like a cruiser and repair its hull just as well when the need arises, however you should avoid all situations where this is needed because in such situations the weak hull will require you to respond very quickly or the low hull will collapse around you.
Annoy the enemy, surprise them and then use that superior maneuverablity to get out of their weapon arcs or ouf of range if that is not possible.
You are a fire brigade and can zip around the battlefield and lend a hand where you're needed, either with firepower, stuns or hull repair usually reseved to science ships or cruisers.
But try to never stay in one place for too long or the hunter will become the hunted.

-The Fleet Support ships are very much like Federation Science ships even though I imagine they were built for an entirely different purpose, they are like a combination
AWACS
http://en.wikipedia.org/wiki/Boeing_E-3_Sentry
and Electroic Warfare units
http://en.wikipedia.org/wiki/Northro..._EA-6B_Prowler

searching Gorn space for intruders and providing much needed EW support to the fleet in actual combat as a "force multiplier".

-Carriers, well I think there are other far more suited to writing more about them.

-I also have had no chance to test the new Flight Deck Cruisers to write lits about them.

*EDIT: Oh and there's the ship tier chart that is always a good way to get a general feeling and good overview about the different configs available

http://forums.startrekonline.com/sho...d.php?t=219044
*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-01-2011, 04:18 PM
whats been said about BOP's and Raptors pretty much covers them. KDF Battlecruisers on the other hand and designed to be used very aggressivly. They have a very high tur rate, and the ability to mount Cannons. A well handled Battle Cruiser is very capable of swatting fed escorts out of existance, and are a ship that can be used by a Science captain even though Bridge Officer and Consoles are set up much like any Federation cruisers.. One of my favorite configuration for fighting the Borg uses a Vor'cha refit and carries 4 dual heavy cannon forward, massive amounts of extra armor console and a single RCS console to enhance mauverability. Aft I carry 3 beam arrays and a torpedo launcher. The whole job of this ship and all KDF battle cruisers is to go deep into harms ways, project massive amounts of firepower onto a target and keep doing it again and again and again. They are quite capable of compeating with any escort type ship for raw DPS out put, with the only advantages the Escorts having is the TAC bridge officer lay outs. In the hands of an ENG captain Battle cruiser are just very tough and hard hitting, With a TAC they become very hard hitting, but looses the ability to heal other ships to a certain extent. With a SCI that have the ability to disrupt other ships special abilities. The differences are subtle, but the Battle Cruisers are quite capable of dishing it out no matter the class of captain commanding them.

A well Handled KDF Battle Cruiser takes the heat in a battle group allowing the Raptors, Birds of Prey, Gorn, Nausican, and Orion ships to do thier job in relitive quiet. They are not nessesarily the Tanks of the KDF lineup though they can be. The T-5 refit Vor'cha is a bit of a Hybrid, while the T-5 Neg'var is definatly a Tank and fills the role of more traditional Cruisers.

The remaining KDF "Big Ship" the Carriers are the core of a Battle group, providing support to thier pets so thier pets con do the job they are ment for which is rapidly killing enemy ships. The Carriers role can change from battle to battle depending on the mix of pets they carry. Running the gamult from pruividng the primary offensive punch, to massive support and repair or other ships of the group.

Above all, KDF ships require a certain mental flexibility on the part of thier captains, who need to be always ready to reconfigure thier ships to suit the battle at hand.

The Skills tree revamp that will be hitting Tribble possibly this week may very well prove to be a massive boon to the KDF which by its more general nature will allow KDF players even greater flexibility to leverage the strengths of thier ship.

Welcome to the KDF. Our ships are the ships of warriors.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-02-2011, 08:40 AM
Quote:
Originally Posted by Demosthenes01101 View Post
What is the purpose for these ships?
Their purpose is to destroy Federation Ships.
Quote:
Originally Posted by Demosthenes01101 View Post
Is the Neg'Vhar like the star cruiser? Is the seige destroyer like the defiant? the prometheus? advanced or fleet escort? etc, etc.
Hope this helps.
  • Battle Cruiser - Battle = Cruiser
    • Negh'Var = Exploration Cruiser (BO Slot wise)
    • Vor'cha = Assault Cruiser
    • Marauder (Orion T5 Ship) = Star Cruiser
  • Raptor = Escort (All Tiers)
    • T5 Raptor = T5 Defiant
    • Gurumba = Nothing (Fed at least)
  • Bird of Preys = Unique To KDF
    • All Tiers are short 1 BO slot -{In Trade off For}- Universal BO Slots
  • Carriers = Nothing (Feds don't have them)
    • Vo'Quv = the original KDF Sci Ship
    • Karfri* = Cruiser/Carrier Mix
  • Varanus = The Newer Sci Ship for the KDF
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
11-02-2011, 09:27 AM
The bop might have the worst shields and hull in the game, and the least BO powers, having a -1 penalty in all ranks.

But... I will never ever trade my BoP for any other ship currently in game. I love it. Infinite configurations. You can fly it like an escort, or a sci vessel, or -yes- even a cloaked heal ship. We love the BoP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
11-02-2011, 11:15 AM
Quote:
Originally Posted by Krell83
Their purpose is to destroy Federation Ships.
LMAO, Qa'Pla!!

Quote:
Originally Posted by gx4th View Post
The bop might have the worst shields and hull in the game, and the least BO powers, having a -1 penalty in all ranks.

But... I will never ever trade my BoP for any other ship currently in game. I love it. Infinite configurations. You can fly it like an escort, or a sci vessel, or -yes- even a cloaked heal ship. We love the BoP.
A T5 with U-slot Ensign might be nice.
But who wouldn't love the BoP?
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