Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
11-02-2011, 12:41 PM
Soooo are we still getting our weekly goodies on Thursdays?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
11-02-2011, 12:43 PM
Quote:
Originally Posted by Cuffs View Post
Not just the skill revamp, but Heretic has constantly said there were changes to the DOff system ready to go, and yet, here we are another patch and no DOff updates.
The Dev tracker is your friend (IE - Heretic's Doff Updates delayed straight from the man himself) - (link)

Quote:
I understand this is beta, and things happen, but heck, its been two weeks now, and we're basically running on the same build, with very little changes to it. Running out of things to test here.
^^^
This I agree with. I have o wonder how the temporary EP could so often claim - "we have plenty of time to test this...." when (assuming you guys wait until near the absolute end to actually launch STO F2P (and I'm thinking 12/28/11 or thereabouts); you have 7 (seven) patches and counting (assuming you want at least one week of player testing for the final, initial F2P build); and at the rate things have been going, that's not a lot (IMO).

I'm really hoping we see some sort of miricle, where Feedback is listened to and acted upon and somehow we get something okay for the majority of the current userbase that allowed STO to reach this point (and not get shut down by Atari's mis-management of Cryptic in general); but given that only a few Devs are continuing any real up front communication with the Playerbase (we've heard nothing at all from Stephen D'Angelo since 10/21/11 (that's very nearly two weeks without a peep from the current STO EP); I gotta say, I'm not holding out a lot of hope.

Time will tell; and I will admit to seeing a couple of 'miricle patches' near the end of the original beta back in early 2010; but I do wish we (the existing playerbase) would at least see a little more communication from more of the team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
11-02-2011, 01:01 PM
Quote:
Originally Posted by Salami_Inferno[*
A few other notes on the Dilithium Exchange:
  • The price for one Cryptic Point must be between 50 Dilithium and 500 Dilithium. This value is subject to change as we see how the market evolves.
[/list]
I am sorry.. but I am going have to rant here.


Price ceiling and price floors? Really? You really have to be kidding? Does anyone at cryptic have any understand of economics? And understand what price ceilings/floors do to an economy ? They can destroy an economy! They punishing anyone bringing items to the market. Has anyone there taken at least economy 101?

And what happened to ….

Quote:
Originally Posted by StormShade
I disagree, on several accounts. To start with, the Dilithium to C-Point Conversion, which is handled entirely by the player base, does in fact allow for anyone to purchase anything from the C-Store without having to spend any of their own money.

This is not a system that will be controlled by the players. This is a system that is controlled by Cryptic and is designed to solely to set a fixed price for to purchase in game currency for US$. WHy go through all the motions? Just sell dilithium in the c-store. You know that is what you really want to do.

Am really sadden by these changes. I really have been holding back these past few weeks, willing to take a wait and see attitude. But atlas, this keystone of the new “economy” (using the word “economy” to describe what Cryptic is adding is being very generous, btw) really shows that everything in Star Trek Online will be design for Cryptic to milk as much money from the player base as it possible can not by creating a quality product but by manipulating the player into paying more and more cash.

If the changes I see on Tribble now go live to Holodeck, I fear that I will no longer be willing to support this game or the Star Trek Online community.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
11-02-2011, 01:01 PM
Quote:
Originally Posted by Captain_Revo
big updates are on a thursday usually, so there is a fair chance it might be tomorrow.
Yes, I'm aware that big updates are on Thursdays and Fridays. I'm just asking for an update on the Skill Tree since that was supposed to come out last Thursday and nobody has really said anything about it.

If I get no answer then I get no answer, and I'll just have to wait and see tomorrow, but it never hurts to ask, unless you ask like a jerk, which thankfully I'm not in the habit of doing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
11-02-2011, 01:05 PM
So far this is mostly positive news, I'm glad we'll have to ability to get C-points without spending money. I think the Exchange is great idea. I'm also glad to see that you'll be controlling the upper and lower limits so inflation doesn't run rampant as it has with the EC's Atleast this way you can control the ultimare value of DL. Also I believe when you say Dilithium you mean Dilithium Ore and not refined Dilitihium, is that correct?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
11-02-2011, 01:08 PM
Quote:
Originally Posted by ObiWanJabroni View Post
So will this essentially allow for some wonky method of transferring dilithium between one's own characters? Is that intended? Does it even matter?
If it allows the ability to transfer Dilithium between ones multiple characters in a single account, I will be happy and will probably use it.
If not, I'll never use it, I will not sell Cstore points for Dilithium nor ever buy any on such an exchange.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
11-02-2011, 01:13 PM
>>>The price for one Cryptic Point must be between 50 Dilithium and 500 Dilithium.<<<

What's the logic here?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
11-02-2011, 01:13 PM
I'm looking forward to checking this out. I'm encouraged by the fact there will be a price ceiling. This should help prevent the price gouging that is rampant on the item exchange.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
11-02-2011, 01:15 PM
no skill revamp then?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
11-02-2011, 01:15 PM
Quote:
Originally Posted by Cuffs View Post
Not just the skill revamp, but Heretic has constantly said there were changes to the DOff system ready to go, and yet, here we are another patch and no DOff updates.

I understand this is beta, and things happen, but heck, its been two weeks now, and we're basically running on the same build, with very little changes to it. Running out of things to test here.
Today is wensday, tomorrow is patch thursday. This is just a feature they are turning on. The major weekly patch is tomorrow.
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