So let me get this straight....your saying your not going to renew your subscription that expires on Sunday because there is a bug that has not been fixed on a test server? I'm not sure if you have read previous posts but on this test server they do small fixes on Tuesday's usually, and bigger roll outs on Thursday's or Friday's. The only thing that is going to warrant an emergency patch on a test server is something that is soooo game breaking that they can't gather any useful data. Since this is a test server you should just expect to find things that are bugged out. And yes there is a good chance they the might be bugged out for a week or longer.
I wouldn't waste your time with such a logical argument, he sounds a bit infantile, as if anyone would read his post and say "Oh wow x user is upset about a bug on the test server. Oh No! He's throwing a tantrum and is going to cancel his subscription, we better jump on this right away!". It's obvious to rational people like you and I the Dev's have bigger fish to fry, especially things like the DoFF system being busted which would affect the test data they are collecting. Besides, don't try to talk him out of it, let him cancel his subscription, at least that way there would be one less petulant child winge-ing on the forums.
Sorry if someone mentioned this before, but i didnt have the time to read all posts.
Did you notice that with the new skills set in 150 points steps it is impossible to get a build which uses all 72700 skillpoints? That is because 72700 isn't devideable by 150. I think you should have considered this.
EDIT: Forget that Just saw a post, which states there are 50 more points to get. Sry
Well the space skill revamp has hit with what could only be called "mixed" reactions. Will it be any better or worse? It's probably too early to tell as this is only the first attempt and the ground system has yet to be modified.
What would be usefull would be to give us "free respecs" while this is going on so we can really see what setting has the greatest effect on what power. I remember the Klingon side had an infinite re-spec/token system before so why not now.
Love the DOFF system - hope that little "bug" that sneaked in gets fixed soon and a big well done to Heretic and Rehpic for the level of communication with the players.
It was nice to see some of the bug mountain being fixed, I just hope you know how critical it is to fix these long standing bugs, we gripe and whine about bugs but the vast majority of the free to play crowd will just walk.
So can we have some action/info on :-
a) Cloned Bridge Officers (people PAID for these bridges)
b) Sloooow Loading onto ESD why and whats being done to fix it
c) Fire all weapons still greyed out - how does that get past QA
d) Would it kill you to make a few missions - even test ones to try these new ships on
e) Foundry - Desperate for updates
f) Confirmation of what the "new" 500 day rewards will be and when we get them
g) Dilithium/time/money balance to be fair
Sorry if it sounds like I am complaining too much, I just want this transition to be a success and unless we see more stuff and less fluff (c-store jellyfish for goodness sake) then I fear for the future of the game.
Well, I'm here again just to say that everything on this new patch is ok!
You just messed up the DOff system, why?
Well... Let me point everything:
1- Traits of the Duty Officers no longer change anything about the chances of succes and failures.
2- That pie chart you added isn't working > Probably because of item 1.
Resume: With the traits and skills of the DOff not working there's no point having them! Really... It was ALMOST great before you changed it with this new patch.
Please start a emergency patch so we can play with the DOff correctly. I'd love that. Or just restore to default and while it's on default mode (just the DOff system) you develop a new patch more.... pleasent.
Thank you for the attention, I hope you consider this post.
Have a nice day you all!
I think that a big part of why it feels like the skill points don't go as far at present is because the ground traits cost 150% as well as the space traits. That means that re-speccing into the exact same ground traits that you had before will leave you with fewer skill points for space traits than you had previously.
The problem i found was that they need to increase the skill points cap so that we can increase all of our space traits to level 9 and not get shorted on those abilities because the way it is now you still have to plan how you want to use your skill points which causes your ship to not be as powerful as you want it. And why increase the points needed to get those skills where if they had left it alone we could have gotten all the space traits with the points we already have and we wouldn't need the increase in the skills cap area.