If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
* debriefing screen is comingled with the old-style assingment log, showing a screenful of past-completed assignments that then reset when the # of completed assignements have been checked in...
* new assignment log won't log half of succesfully completed doff missions
* doff skill/department/etc. success modifiers do not apply at all
Seriously, why would you spend 500 SP per level of tetryons when at the same level it does the same dps and has the same proc % as the same level phaser which cost 200 SP to train... Quantums vs. Photons vs. tricobalt and so on...
Some of us raised this all through beta and launch but nobody listened until 4 years later. Better late than never I guess...
Yeah!
*looks down*
I may have to actually change my signature... Been there since before Launch I think...
- the recommendations are now truely broken, my XO recommends the same 3 guys for everything?
- there do not seem to be any traits required or recommended per an assignement...
- we have a pie chart ... whats it for ?
Don't know if this is just me or if it's broken for everyone but when I was doing my mandatory respec, at the end it told my I had 100 skill points left when tier 1 skills are worth 150 point each. Then after clicking accept it gave me my missing 50 points.
The old system was ok, quite simple compared to what other MMOs offer. Honestly, everytime somebody says STOs skill tree is too complicated I fail to see where this complexity is. Every power tells us on which skills it depends and there are filters to highlight them. People just refuse to use or read the information they can get. Tears usually carry more weight than reason.
Yes exactly, ad the system was changed I guess because of the Folks that are refusing to use the Information they have got.
All maps entered via a queue will boot you out 5 seconds after the mission is complete.
This includes STFs, so grab that loot as fast as possible.
Really? 5 Seconds? I'm not even going to try an STF until that part's scrapped. I can understand your desire to be rid of us as quickly as possible and prevent trouble with people warping or beaming into finished instances, but if you make the window that small: Replace reward drops with unpackable canisters being automatically deposited into people's inventory.
Really? 5 Seconds? I'm not even going to try an STF until that part's scrapped. I can understand your desire to be rid of us as quickly as possible and prevent trouble with people warping or beaming into finished instances, but if you make the window that small: Replace reward drops with unpackable canisters being automatically deposited into people's inventory.
This is honestly a nice prime example of how this game wasn't meant to have a skill cap in that it either doesn't permit you to have enough points, or gives you too many to use.
which also means you can't level up to vice admiral because you can't spend all your points.
Do a DOFF assignment, it will get you the last 50 skill points. It's mentions this in the Blog 18 forum.
EDIT: I hadn't seen the other thread concerning the DOFF changes.