Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
11-10-2011, 06:46 AM
Quote:
Originally Posted by Raketh
This is EXACTLY the way it should be done, and the way I would have designed it. The flexibility to use any ship and any weapon, but leaving room for detailed build specialisation.
Thank you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
after i sorted out and respeced my escort i eventualy had a 1 on 1 with a sci ship witch we were well matched in live ... but when we went to tribble and 1v1ed the sci ship was kicking my but and was doing more dps then my escort... i had specd full weapons ( for all and i could not dent the sci ships shields also he didnt really need to heal his shields as my attacks did minimal damage.... my canons were usless only doing 300-600damage per hit... on a very very ocational basses.... i dont know what the problem is and have to way to reskill as i have no tokens... im extreamly confuseed about the turn out of this skill tree... i say that things r messed up and i cant inderstand why i can put up a grate fight in live with him and then be out classed in tribble.... im compleetly dumbfounded by this

possible coss could be the stelth in the new skill tree but i am not sure...

ps i have no way of telling if the skills in the skill tree for weapons acceracy actualy work... so as far as i know i could be skilling this for no reason what so ever... firther more an escort should be able to damage a ship the exact same amount as its being damaged.... im not saying that if the sci ship does 500k in 1/2h an escort should be the same im saying if a sci ship takes your helth to 1/2 in 10 min then an escort should be able to do the same thing to the sci ship so itll take 1/2 the sci ships helth in 10m when the sci ship is using as much heals as it can.. since all the escort eng and sci abilitys prity much have to be heals this will also apply to the sci vs cruiser and escort vs cruiser
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
11-10-2011, 07:24 AM
You should put this in the main discussion forums, its the only one that gets looked at this is not a bump *cough*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
11-10-2011, 07:37 AM
I cant honestly believe that Cryptic adapts this new Skill Tree to be more simple and logical, because its not.

I've analyzed it, familiarized myself with it, and it's not only more complicated now, its just illogical to say the least.

Honestly I could have come up with something better myself, and still retaining the possibility of specific skilled builds. :/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
11-10-2011, 10:23 AM
well i still say it was simply silly to put out half a system to be testedm but that is there mo, and when they put out the next part and it some how messes up the first part or something else , it will be like i wounder how that happened, i sure am glad when they test cars and stuff they dont put them out with out the brakes lol
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