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***Resolved Issues***
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Good afternoon. I was wondering does the new Battery Skill modified the non-battery Battery-like items such as the Red Matter Capacitor and the Enhanced Plasma Manifold?
Idea for the crafting community: Have multiple levels of ship batteries be craftable, just like we do for hypos etc.
For example, you get a white battery as a drop but with the addition of anomalies or dilithium it increases in effectiveness (define that how you will)
i've seen different sized shield batteries so they do exist. I had a Shield battery- Large that had bigger bonuses, so they are in game, they should be craftable.