> > > Hi Captains. Thank you for your patience! We've got our top Engineers checking in on the errors you are reporting. More updates as they become available, so watch this announcement section. < < <
Update! We are aware of the queues players are currently in and are working to get you all in as fast as possible.
Update! We are aware that some players are seeing an error upon login and are working to resolve this.
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
t's a shame that the video is better then alot of the content in the game right now. I hope that there's some Polish to the Game before F2P that adds more "Remastering" to Eposide missions to improve them.
"The developers found that players didn't really like paying for content"
I think you'll generally find players have no problem paying for good content. It's bad/lacking/no content they begrudge shelling out for.
"it's possible for players to hit the level cap and get the best gear inside of a single day"
That's a bit of an exaggeration, isn't it? Surely. I'm two years in (off and on) and happily plodding along at Lt. Cmdr.
Its not an exaggeration LOL. If you look at players who got so bored but loved star trek so much they stayed around for a long time and kept buying character slots there are a lot of accounts out there that have 10-50 VA/LG's. Is only difference between the factions is that the federation side's content is more from the end of commander to VA. Where as the KDF sides is more of from Lt to Captain. It's all about how you grind each faction out you can casually play a few hours a day and be a VA or LG within a week thats what they are talking about and when you hit that rank you pretty much have enough data samples to craft out the best gear in the game do 3 STF's and you got nothing to do on that character after that.
Edit: [snip] I was corrected by another forum member and found I was incorrect in what Dstahl had previously said.
2) "The developers found that players didn't really like paying for content, so for Star Trek Online Cryptic is taking a very different approach."
With respect, this is an unfortuante conclusion to come to considering many developers successfuly sell DLC in addition to their games. The simple fact is, if it is worth the buy, they will buy the content. If it is not, they will not.
I propose that we bury the term "Content" here once and for all and replace it with a new term that might be more clear: STORYLINE MISSIONS
Players want missions. If it is worth it, they will buy even more missions, if not, they will not.