I’m I the only one that think that the Elite Difficulty settings on the current STF missions needs to be toned down a bit?
I’ve completed all of the old format STFs many times over and I believe that there difficulty level is supposed to be the same difficulty level that is being used by the revamped STFs on elite.
I’ve run the revamped STFs on normal and with a semi cohesive squad they are quite easy.
I’ll try to give a better example of what I’m getting at:
The revamped Cure space battle
On normal the only way to fail the mission is if no one knows what they’re doing.
On elite the Borg Npc take out every team member in about 2-3 shots and it takes every team member focus firing on one target to get any damage in on it.
I’m finding the same thing more or less on elite ground STFs has well.
I know the elite difficulty needs to make you work harder but when one attack from a Borg vessel shatters your shield facing and still drops your hull to 50%, I think there’s a problem.
I so agree. Its just not fun to run the elite ones because you get wiped out to quickly, lose the mission and have all the injuries to heal afterward. As I have experienced it is not very possible to do a elite mission through the queue you need to have an established group who knows their jobs. I just have to say that when I'm getting killed in one shot with full shields and hull there is something wrong with it.