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Join Date: Dec 2007
Posts: 142
Simple suggestion, let us trade 10 commons for an uncommon, 10 uncommons for a rare, and vice versa, via NPC. I'm not sure relying on player economy would be fun in this case.
Join Date: Dec 2007
Posts: 142
# 2
11-18-2011, 12:48 PM
By all that's holy, what he said.

Locking up our dilithium in THREE new currencies that we can't transfer between is just another step towards making crafting as miserable an experience as possible at the endgame.

I'd rather they just give ONE and ONLY ONE material form, but at the very least let us convert.
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