Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
11-20-2011, 08:38 PM
And yet again the KDF gets shafted
But in seriousness, sounds like a great idea Nagus and can't wait to see what you come up with
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
11-20-2011, 11:03 PM
Thanks, Nagus.

But you forgot the "Diplomatic Mission". The one where you transport the beautiful, alien princess / diplomat
to wed / negotiate a compact / trade, and she falls in love with you and you have to fight her off with a
hand phaser and a deck chair... must be the Old Spice.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
11-21-2011, 12:07 AM
Blessed Exchequer, whose greed is eternal, allow this bribe to open your ears and hear this plea from your most humble debtor. Thanks be to the Nagus, may he get as much fun out of doing this, as others will from his efforts.

Places a slip of latinum into a small statue made in the Blessed Exchequer's likeness.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-21-2011, 12:28 AM
...facepalm
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-21-2011, 03:23 AM
Nice job Nagus
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-21-2011, 03:36 AM
Quote:
Originally Posted by SupAJ1M View Post
Or i can just do the quicky missions on the console outside the transpoter room :p
Question is: How long will that exploit remain possible?
I doesnt look to me like Cryptic is willing to continue to give out dillithium for free.


To the missions: sounds great to me... is it really possible to design foundry missions that change the maps and enemys in it on a daily or random base or do really got through the efford and do it manually?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-21-2011, 03:39 AM
Quote:
Originally Posted by FirstAngelus View Post
Question is: How long will that exploit remain possible?
I doesnt look to me like Cryptic is willing to continue to give out dillithium for free.


To the missions: sounds great to me... is it really possible to design foundry missions that change the maps and enemys in it on a daily or random base or do really got through the efford and do it manually?
His post sounds like he would do it manually, although it would be cool to see some kind of random bad guy generator introduced to the Foundry. It would save Nagus a lot of work too I think.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-21-2011, 03:58 AM
Sounds cool... I hope you can keep that up, as it sounds incredibly time intensive.
I would probably bail after a few days.
It sounds a bit like what happens with the Deferi dailies, where you get one of 3-4 different versions every day at random....
Depending on how much slots you have, you could copy and paste them and prepare a second version for the next day or so and just upload the alpha and beta versions on different days.
That way you could focus on playing yourself for a change the other day.
I'm not sure how you find the time for that as is between constantly posting here and real life anyway.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
11-21-2011, 07:08 AM
i played a couple. they are nice and short for the daily, but still require some effort to complete. a very clever idea to rotate certain aspects of the missions around. i like that.

while i dont have the desire to make that for the klingons, i will make some patrol missions for them when i can acquire some more slots.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
11-21-2011, 07:56 AM
Quote:
Originally Posted by FirstAngelus View Post
Question is: How long will that exploit remain possible?
I doesnt look to me like Cryptic is willing to continue to give out dillithium for free.


To the missions: sounds great to me... is it really possible to design foundry missions that change the maps and enemys in it on a daily or random base or do really got through the efford and do it manually?
Quote:
Originally Posted by Bort1980 View Post
His post sounds like he would do it manually, although it would be cool to see some kind of random bad guy generator introduced to the Foundry. It would save Nagus a lot of work too I think.
Quote:
Originally Posted by Timelord_Victorious
Sounds cool... I hope you can keep that up, as it sounds incredibly time intensive.
I would probably bail after a few days.
It sounds a bit like what happens with the Deferi dailies, where you get one of 3-4 different versions every day at random....
Depending on how much slots you have, you could copy and paste them and prepare a second version for the next day or so and just upload the alpha and beta versions on different days.
That way you could focus on playing yourself for a change the other day.
I'm not sure how you find the time for that as is between constantly posting here and real life anyway.
Fortunately I've figured out a really quick way to do this due to 2 factors: each mission only uses 1 map, and there is a 10 map limit per mission. Therefore I have created 10 different maps for each mission that are already sitting and waiting to be used on their day. So tonight when I make the changes, all I have to do is go to the story section of my mission and change the spawn point from Map A to Map B, and then change the objectives from Map A to Map B. Honestly it will take less than 5 mins per map

And after realizing just how quick this will be, I might even take on a KDF version of this. It just depends on if if I can come up with 3 stories I think make sense to be done every day for a Klingon. Suggestions are welcome!
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