> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
With crafting now having a Dilithium cost and that you can gather anomolies in DOFF missions, it shouldn't be much of an issue soon.
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
Exploration zones have instancing too. Besides one of the main purposes of Starfleet is to explore new worlds.
It basically steals away the whole "Exploration" experience of the game. They need to add Dilithium rewards to the Exploration missions; otherwise there'll be hardly any reason to do them.
It basically steals away the whole "Exploration" experience of the game. They need to add Dilithium rewards to the Exploration missions; otherwise there'll be hardly any reason to do them.
...or you just do the 'Explore Strange New Worlds' at the same time you do exploration missions. sure you only get to explore once every 24 hours that way, but you get dilithilum
and besides, if they added dilithilum to exploration missions, people would just spam them and get too much dilithilum and really unbalance the current economy. limiting it like they have keeps things normal
and besides, if they added dilithilum to exploration missions, people would just spam them and get too much dilithilum and really unbalance the current economy. limiting it like they have keeps things normal