Does this mean no more bridge officer clones? It was quite disconcerting to see twins or even triplets on my bridge. Would be really awesome if this finally got fixed!
EDIT: Actually reading this again, I don't think this is what the fix fixed. So any word on when the clone boffs problem will be fixed? I know this is not that serious of an issue, but it would be nice.
No, the clone issue wasn't fixed. If I read that post correctly, it was referencing the space combat stations, not the bridge positions.
I doubt we'll see a clone fix for a long time, which is sad.
Don't Completed DOff assignments expire though after a set amount of time?
I ask because I set some DOff missions going the other week, didn't log into Tribble for at least 3 or 4 Days, logged back in to find them all complete (All Success/Critical IIRC) but as I clicked though them I didn't appear to get any rewards.
firstly - "Completed Duty Officer assignments are not granting any rewards.
DO NOT TURN IN YOUR COMPLETED DUTY OFFICER ASSIGNMENTS IF YOU WANT TO GET THE REWARDS FOR THEM."
made me glad i wasnt drinking a tea when i read it or i'd still be cleaning my screen, no rewards this close to the end when i'm so close to some t3s. Grr. (obviously not intentional though so i forgive)
but absolutly no word on the ground skills? whats up with that?
Yes, I can confirm that you can still work towards your tier goals. The missions stay in the 'completed' if you don't turn them in, the slots for new missions are freed up as well as the Doffs themselves. So it's all good for now, except for the 'recruitment' missions, I"m good to go and still working towards my tiers.
I'm glad other people saw this was working too.
As soon as they patch the completed missions (hopefully so we DO get the rewards for them instead of them vanishing after a patch, which has happened before) I should be at T2 and working towards T3. If they wait a few more days to go live I might actually get my purple Doff, but I'd rather be able to compare T4 missions with T0 missions, oh well, after it goes to holodeck I can do that.
of course it's not, the serious big list of updates and/or fixes usually come on thursdays
You forget - I'll bet this Tribble build hits Holodeck this Thursday (bugs and all) - and we get another wonderfully forded, Marcom written Dev Blog (attributed to Mr. Stephen D'Abgelo) which again says how well everything went - so well that their pleased to diliver it to Holodeck "on time" (but conveniently forgetting to mention all te massive bugs and 'work in progress items it still contains.
Then as these bugs come to light; they'll ask we report them - and promise evrything will be fixed by the time the 'official' F2P launch date of 1/17/12 arrives.
I emplore someone over there to step forward and explain to us the reasoning for these things, why they were done, why there is no movement toward a mutually satisfactory solution, and if we will see these things addressed or fixed before F2P?
What is being done about the harhness of the dilithium tax and loss on conversion?
Will there be an inventory aid to help us with the burden of all the new additional currencies that have been introduced?
Will exploration remain in a state of shambles and near uselessness other than a daily 3-stop and what about aid missions not granting anything anymore?
Are the DESs going to get a similar replayability facelift and if so when will they be back?
What about the illogical placement of the FEs in the interwoven story? Will you consider keeping those seperate?
When can we expect crafting to be re-built from the utter wreck the current meager crafting system was left in?
Are you preparing Klingon content and when can we expect to see it? (i.e. how soon is soon?)
Will there be additional functionality to ship interiors (the #1 request during beta) since the removal of half of its functionality?
...and yes, like many players feel now, I do feel like I am talking to a wall
...and yes, I am very uneasy about the Tribble build going live when it does not include such things
Think of it this way Cryptic -
You give us events - BUT - take away exploration
You give us a consolodate currency - BUT - added in additional inventory related currencies and take away 30% of our time.
You give us a new mission selection screen - BUT - take a way one function of ship interiors
You give us scaling mission rewards - BUT - take away Deep Space Encounters
So far for most of what you have given, you have taken away or removed something of equal or greater value to us. I say most because the Doff system and STF changes were solid givens.
This almost makes Season 5 - F2P a wash with little gain and heavy losses... Just food for thought.
they took them away to fix them they are doing an overhaul of the exploration and diplomatic missions
just like they did with patrol
the only ship interior is lounge try end season 4 more like season 5
hint this is the TEST server
the issue I have is ship cap of 28 coming I have a serious issue can't discharge ship
I can't get rid of newbie ship and duplicate ships