Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
12-01-2011, 05:25 PM
Dan Welcom back buddy, glad to have you back \o/
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
12-01-2011, 05:26 PM
Welcome back Dan. This is awesome news.

Definately missed ya.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
12-01-2011, 05:26 PM
Welcome back Mr Stahl! We've missed you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
12-01-2011, 05:26 PM
Very pleased that Dan is officially back! That is great news indeed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
12-01-2011, 05:27 PM
Welcome back to STO, dStahl!

I for one welcome our former EP overlord (of the Foundry tools).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 46
12-01-2011, 05:27 PM
Daniel, I know you said especially Neverwinter...

but come on man. We're dying over here! I'm nerd raging every week in my podcast! PLEASE tell us you're going to be working with Foundry for STO! PA-LEAASSEE!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 47
12-01-2011, 05:27 PM
Quote:
Originally Posted by dstahl View Post
Greetings!

As the snoops have deduced, yes I am back at Cryptic Studios! My time at Zynga was fun and interesting, but I really missed working with my colleagues here. There is something magical going on at Cryptic these days and I'm very happy to be back working on the MMOs that I personally love to play. Being a part of Perfect World is having such a great positive impact on this company.

After talking with Jack about returning, I accepted a position as a Sr. Producer managing the Foundry (UGC) tools at Cryptic Studios. I've always been passionate about User Generated Content and Community Developer involvement. Whether it was community deckbuilding software at Wizards of the Coast, the Xbox Community Developer Program at Microsoft, or more recently, the Foundry on STO, I've been a strong believer that if you build the right tools, game developers can partner with the community to build amazing content and applications.

That is why I'm excited to be back at Cryptic working directly with the highly talented UGC team to begin working on future updates for the Foundry, especially with the development of Neverwinter which has its own deep history of User Developed Content.

Today is a great day to be back at Cryptic. Season 5 is here! Stephen D'Angelo has been doing an awesome job as EP on STO. He's been able to rally the team to deliver on the many tasks needed for Season 5 to prepare the game for F2P. He and the STO team have been working from a solid plan and everything is on track for an awesome F2P launch. For those who have been asking, I'm in full support of the changes that have been made in Season 5 as they will contribute to the continued success of STO into the future as it brings in a whole new host of players.

So big hugs to everyone in STO land. I'm happy to be back and looking forward to contributing to the future of the Foundry.
Well, sad to see you're not the Exec Producer again, but I suppose I can see why. You were a great Exec Producer, and kept things on track.

I am, however, happy to see that SOMEONE is working on the Foundry. We've seen no updates to that whole system (substantial updates, anyway) in MONTHS. I hope that this also means you'll be working on the STO Foundry, and not just the Neverwinter one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
12-01-2011, 05:28 PM
Welcome back, dstahl. I wish you were coming back as EP, but I'm glad to have you back on the team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
12-01-2011, 05:29 PM
Welcome back Dan! I was disappointed to see you go, it's great to see you able to return to something that you were so instrumental in shaping. Now about those open PvP zones and colony/ground facility management ideas... (just kidding)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
12-01-2011, 05:30 PM
Welcome back Dan, considering what's been happening at Zynga I was wondering if you would return.
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