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Join Date: Dec 2007
Posts: 142
# 101
12-20-2011, 05:31 AM
Quote:
Originally Posted by grandmasteroz View Post
you do realize that BoP, Raptors and neghvar warships fly from each cube and fire on the kang, and that the kang cant drop below 75% health right? you may not need someone "sitting" back there protecting the kang, but it is very advantageous to have someone be in charge of clearing the ships to prevent the kang from being destroyed. ive ran it both ways, and imho, its better to have 1 person, preferably a cruiser, floating back and forth between the 3 cubes clearing the trash ships. dps shouldnt be a problem so long as everyone knows to clear the nanite probes from the bottom up.

you may think your way is best, but i respectfully disagree. and to try to push it as the "only good strategy" to do cure space is quite elitist.
I know very well what elite involves and go out of my way to be accomodating to players strengths and composition. I said 'sitting' specifically because some literally do that and don't budge because they see it as a task that needs little effort (only to find later they need help) or overcompensate from past experience because no one 'watched' the Kang at all. I definitely agree someone should watch over the Kang that's a must but there is a difference between sitting idle and actively helping your team; I for example take out the left and middle flanks before going right and helping my team and always watching for the next wave but usually this isn't a problem because a team of 5 kills the cube before the next wave arrives.

I have never ever said my way is best and I go further to say I actively try and learn other ways of doing STFs because you can't always bet on someone using theta radiation or some other c store console so to say my way is the only way is completely untrue because I have more than one way. Also it only takes Cryptic to change something and a strategy is unusable.

It is very hard to try and lead a team through teamwork and encouragement to follow a method that you know works and yet the rest of the team runs amock not having a clue then complains when they lose by a handful of seconds not knowing why. I prefer co-operation and team work than dictation and orders so if a team insists on not listening to me I either try and just get the primary goal done or if that seems impossible, leave. Often I find myself not bothering to lead at all because people aren't willing to listen and find it easier to follow someone else (even though I can see it will go wrong but try anyway because otherwise it will fail) or I just do my own thing to the best of my ability which in itself helps the team. If that still sounds like elitist and imposing on people that I'm the best then I respectfully ask you think again because I do everything I can to be the opposite to what your suggesting. There are much worse players out there who have practically declared themselves God and I find that too much ego to handle so avoid them outright.

Demanding anything from others is wrong in my opinion and that's not going to change. People can either follow my lead and we work as a team, propose your own way and I'll gladly follow it giving it 100% or I just fit in with the team as best I can and get through the STF as painfree as possible. I'd really like to be one of those people players can turn to and learn how to do elite successfully and who knows maybe get a thank you for my trouble but if people don't want that then okay I'll stick to fleet/friend groups. The best I can do is encourage players to try my way of doing it through stowiki and 3rd party training and maybe just maybe I'll get a few people able to do it and maybe make up their own ways.
Join Date: Dec 2007
Posts: 142
# 102
12-23-2011, 01:44 AM
About 120 runs on norm. Two common shield techs. Now if I could only exchange that second shield tech for something usefull...

The effort/reward ratio is way out of whack. If this continues into F2P, no silver will stay for endgame, because they can just switch to another F2P MMO where gear is easier to get and endgame generally more rewarding.
Join Date: Dec 2007
Posts: 142
# 103
12-23-2011, 05:09 AM
Quote:
Originally Posted by spidey1980 View Post
About 120 runs on norm. Two common shield techs. Now if I could only exchange that second shield tech for something usefull...

The effort/reward ratio is way out of whack. If this continues into F2P, no silver will stay for endgame, because they can just switch to another F2P MMO where gear is easier to get and endgame generally more rewarding.
you're assuming they'll stay THAT long...
Join Date: Dec 2007
Posts: 142
# 104
12-24-2011, 01:49 AM
120+ elite runs

I got :
4 proto salvage
0 tech

saw people get 2x proto weapon tech 1x rare armor tech

It leads me to belive that drop is 0.33%
Join Date: Dec 2007
Posts: 142
# 105
12-24-2011, 03:02 AM
Quote:
Originally Posted by Arintal
120+ elite runs

I got :
4 proto salvage
0 tech

saw people get 2x proto weapon tech 1x rare armor tech

It leads me to belive that drop is 0.33%

and when i see that i have to put all my powers together to even complete one elite (i am too bad i think), i wont even try another elite at that rate.
Join Date: Dec 2007
Posts: 142
# 106
12-24-2011, 07:53 AM
There is something very wrong with the STF drops,yesterday I did STF's with friends and on 3 runs,KA ground,Infected ground and Infected space we didn't get any reward for completing the optional..nothing! Also,there are a few players that win every need or greed roll,no matter if the needed or greeded on an item....and they always have lag.Something funky is going on here.
Join Date: Dec 2007
Posts: 142
# 107
12-25-2011, 07:46 AM
Have had Zero borg tech drops in 100 runs (all toons combined), where as my characters on Tribble had multiple by now. Before the STF revamp, you would team up , do a space and ground run, and end up with a nice piece of kit. Now this requires 5 runs (for old gear), and the goal-posts for the new gear are almost unobtainable for a casual player.


Rare salvage may as well be Verry Rare, as I have only received 1 per toon on Holodeck, and rarely see it dropped on any STF missions.


Need or greed has to go also

Most everyone chooses need, and I really don't like working so others can collect all the loot for either themselves, or their alts / fleet banks. There simply needs to be more loot, and everyone should get an equal share of drops.

Kill the loot drops by ships, or, grant them to people dealing damage to said ship, or simply increase the grab-bag that is in the end and have no random drops all together.

Somehow STF missions feel more like a grind here, then they did on Tribble. Was much more fun in testing, then it's current implementation.
Join Date: Dec 2007
Posts: 142
# 108
12-26-2011, 05:56 PM
Quote:
Originally Posted by V_Silverwings View Post
I know very well what elite involves and go out of my way to be accomodating to players strengths and composition. I said 'sitting' specifically because some literally do that and don't budge because they see it as a task that needs little effort (only to find later they need help) or overcompensate from past experience because no one 'watched' the Kang at all. I definitely agree someone should watch over the Kang that's a must but there is a difference between sitting idle and actively helping your team; I for example take out the left and middle flanks before going right and helping my team and always watching for the next wave but usually this isn't a problem because a team of 5 kills the cube before the next wave arrives.

I have never ever said my way is best and I go further to say I actively try and learn other ways of doing STFs because you can't always bet on someone using theta radiation or some other c store console so to say my way is the only way is completely untrue because I have more than one way. Also it only takes Cryptic to change something and a strategy is unusable.

It is very hard to try and lead a team through teamwork and encouragement to follow a method that you know works and yet the rest of the team runs amock not having a clue then complains when they lose by a handful of seconds not knowing why. I prefer co-operation and team work than dictation and orders so if a team insists on not listening to me I either try and just get the primary goal done or if that seems impossible, leave. Often I find myself not bothering to lead at all because people aren't willing to listen and find it easier to follow someone else (even though I can see it will go wrong but try anyway because otherwise it will fail) or I just do my own thing to the best of my ability which in itself helps the team. If that still sounds like elitist and imposing on people that I'm the best then I respectfully ask you think again because I do everything I can to be the opposite to what your suggesting. There are much worse players out there who have practically declared themselves God and I find that too much ego to handle so avoid them outright.

Demanding anything from others is wrong in my opinion and that's not going to change. People can either follow my lead and we work as a team, propose your own way and I'll gladly follow it giving it 100% or I just fit in with the team as best I can and get through the STF as painfree as possible. I'd really like to be one of those people players can turn to and learn how to do elite successfully and who knows maybe get a thank you for my trouble but if people don't want that then okay I'll stick to fleet/friend groups. The best I can do is encourage players to try my way of doing it through stowiki and 3rd party training and maybe just maybe I'll get a few people able to do it and maybe make up their own ways.


Love Your Thoughts...And just too prove a point about low dps...I did this with 4 cruisers, me being number 5. 5 assault cruisers and we just focused our fire on one nanite probe at a time and even got the bonus objectives so teamwork is crucial
Join Date: Dec 2007
Posts: 142
# 109
12-27-2011, 02:02 AM
Quote:
Originally Posted by JAlaska
Love Your Thoughts...And just too prove a point about low dps...I did this with 4 cruisers, me being number 5. 5 assault cruisers and we just focused our fire on one nanite probe at a time and even got the bonus objectives so teamwork is crucial
AGREED. Team work is one of the most important parts of an STF. Most people don't bother reading or following directions and it ends up a waste of time.

Sadly though at the same time as it is other players causing problems, the Horrible drop rate as well as the exchange rate for loot on the STFs is pretty terrible as well. I'm a VA and have been for quite some time. Personally all the equipment i have is better than the STF gear with the obvious exception of MK XII which is not impossible to get but based apparently on sheer luck. Dont other MMO's give you rewards based on either how well you did or how many times you do it? Not the "hey, do this and keep your fingers crossed" technique Cryptic is using?

It's just aggrivating that such a great game has recieved so much hate with in the last few months and there has been little to no feed back from the dev side on it.
Join Date: Dec 2007
Posts: 142
# 110
12-28-2011, 01:46 AM
Quote:
Originally Posted by grandmasteroz View Post
you do realize that BoP, Raptors and neghvar warships fly from each cube and fire on the kang, and that the kang cant drop below 75% health right? you may not need someone "sitting" back there protecting the kang, but it is very advantageous to have someone be in charge of clearing the ships to prevent the kang from being destroyed. ive ran it both ways, and imho, its better to have 1 person, preferably a cruiser, floating back and forth between the 3 cubes clearing the trash ships. dps shouldnt be a problem so long as everyone knows to clear the nanite probes from the bottom up.

you may think your way is best, but i respectfully disagree. and to try to push it as the "only good strategy" to do cure space is quite elitist.
im just tired of the pugs on this map and my fleet just isent on anymore doing the stf. on normal i just stoped being a team. i just go to the last cube on left and clear the whole thing solo. i would end up doing it solo anyway since every time on that map u catch the whole team flying after ships going to kang. the best is all the pm's i get. "stick with the team" i just mostly ignore it. the best is im flying a defiant-r. 50/50 ground space skills. i can still handle elite better then most 100% space speked ships running them. but what gets my very very mad is while the "team" runs away from killing docks and nanite probes to defend the kang ive killed the first dock solo and only died 1 time doing it solo and ive timed myself every time that i can now do it under 6 min. and after i killed first dock the stupid pug team dident even finish the first. so i got the second dock done by the time the team comes to help. and they say "shame" when i tell them that im ignoring their pm's. so i just respond back that they have most shame that i soloed a dock and they dident finish the first 1. then chat box gets closed and i see a nice combage in my lower corner of screen.
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