If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
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Thanks SO MUCH for all your support, and we'll see you in-game!
Your bridge officers (space and ground) also get equal benefit from your active roster. As a tac officer, if you have a science boff with healing skills, they will still be able to spawn in medical support if you have a nurse in the ground active roster.
Obviously if you do ground PVP or ground STFs, you'll want ground doffs that match your class because your away team officers don't take part in those things, but everywhere else you're good.
Okay, this is the area that I'm still uncertain about. For ground abilities will my engineering DOs that are slotted for active ship duty provide the bonuses to my engineering BOffs? For example if I slot a DO that has the chance to provide an extra turret, will it do so for my engineering BOffs (I'm a tac for this example)?
This may be a silly question, but if I have a Doff who starts out as a low level guy (white), will he have a chance to "rank up" to green, blue, and purple if I work with him enough (give him plenty of chances for mission success)? Or do they all stay at the level you get them at originally?
I didn't know if I was "harming" my Doffs' careers by assigning to missions where they weren't really qualified and messing up their chance for promotion.