all weapons with [borg] do still damage after the adaptation. Namely the 15 kinetic against borg part.
Yep. I can buff myself up with Target Optics III, Battle Strategies III and Ambush III, run next to 2 common borg in Defera City invasion and unload the secondary full auto and the odds are one of them is still alive after that and I need to remodulate or keep shooting it for 48 damage bursts (15+1 * 3), If I do the same with a Pulsewave Assault they die in 0.5 seconds.
I stand corrected. I take it then that the 'Integral Frequency Remodulation' works just like a the normal Frequency Remodulation, it just frees up a device slot. Still would not expect it to be any better.
If you dont like the remodulation options have you guys Considered equipping the weapons from both sets and the shield from one set and the armor from the other set so your passives are Emergengy Shield Capacitor and Distortion Field. Then you wont have any remodulation passives.
After gotten my third ground pieces i got to test the integrated remodulator.
It is better then the stand alone remodulator.
Because untrue to the tooltip descriptions, it activates instantly and takes a second tops to be done. However
it still has a 15 second cooldown. So its best to have a stand alone remodulator equipped as well .