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Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.21

General:
  • All Transwarp powers can now be activated from System Space or Sector space.
    • They can no longer be activated while cloaked.
  • Resolved an issue where if you have a free respec token, it wouldn't properly display the number of respec tokens available.
  • Duty Officers: Made the Plan Assignments button greyed-out if the assignment list is empty.
  • Store Select Amount indicator now displays more than two digits when applicable.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-07-2011, 12:52 PM
it was always a small hassle that we couldn't activate transwarp from anywhere but Sector Space, thanks for that

but wait, can we activate transwarp on ANY System Map (social, mission, etc)?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-07-2011, 01:03 PM
Quote:
Originally Posted by Trek17
it was always a small hassle that we couldn't activate transwarp from anywhere but Sector Space, thanks for that

but wait, can we activate transwarp on ANY System Map (social, mission, etc)?
You can use Transwarp anytime you are in your ship and not in combat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-07-2011, 01:04 PM
Quote:
Originally Posted by Farktoid5000
You can use Transwarp anytime you are in your ship and not in combat.
sweetness
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-07-2011, 01:30 PM
now all thats left is THE ENGINE TRAILS!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
12-07-2011, 02:06 PM
Quote:
Originally Posted by Farktoid5000
You can use Transwarp anytime you are in your ship and not in combat.
That's fantastic, thank you!

Quote:
Originally Posted by Gapaxbr View Post
now all thats left is THE ENGINE TRAILS!!
I for one like the engine trails, but I'm not against an Options "switch" so users can turn them off/on per character as they like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-07-2011, 03:40 PM
Hrmm, still no fix for the missing STF token.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
12-07-2011, 04:42 PM
exactly an option to turn them off
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
12-07-2011, 04:51 PM
Good update. Thanks Zero.

Yes. Please GIVE us an option. Please do not TAKE away the feature.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
12-08-2011, 12:05 AM
In addition to adding antiproton consoles, could you fix the dilithium store to add back antiproton weapons in spacedock? They've been missing since seaosn five launched.
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