Lt. Commander
Join Date: Dec 2007
Posts: 120
# 71
12-08-2011, 04:47 PM
has anyone been able to find out what the shield modifier for it is? maybe it has really really crappy shields?.....

just trying to look on the bright side...

i want one not to use but for the little trekkie in me that says i must have it all -sighs-

and to be fair i remember recently seeing that the "teir 6" ships were the norm. or somthing.... either way that confirimed that the retro fits are teir 6 or somthing.

i still want my tac heavy sci ship for the feds... cmdr sci, lt cmdr tac and sprinkle to taste.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 72
12-08-2011, 09:52 PM
Quote:
Originally Posted by JCSWW View Post
Good luck with that! After all, there are a few unhappy people around here that have spent $100+ and even $175+ on these grab bags and still have no ship. These are per toon only very rare items so don't be surprised if 1% of the player base will only have it on a single toon.
Wohoo I'm special. Now I only have to learn how to use an Escort in the right way.

Got it via one of my red "you have too much dilithium" packages. I just don't understand why people don't wait a while before using C-Store to get it. There is enough time to get it without spending money.


Quote:
has anyone been able to find out what the shield modifier for it is? maybe it has really really crappy shields?.....
Common Shield Array MK X gives it 4702 shields. Seems to be the same as the Fleet Escort (0,9).


If anyone wants to take a closer look on it on Redshirt/Tribble send me a msg. And no I won't let you test it on Holodeck. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 73
12-08-2011, 11:41 PM
Well, at least this method lessens the impact of this ship. Still, it couldn't be so hard to make it balanced in the first place?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 74
12-08-2011, 11:57 PM
i figured the art upgrade for this ship was so it could be made playable. but omfg, those stats have to be a joke. there's no way in hell they can be right.

Quote:
Requires: Admiral or Lt. General rank

Weapons: 4 Fore, 3 Aft
Device Slots: 2
first of all, any ship plucked from the 2370s, especially a ship with the size classification of a corvette or less, could not be higher then tier 2, no mater how powerful it used to be. and it really wasn't that powerful to begin with.

Quote:
Console Upgrades: 4 Tactical, 4 Engineering, 1 Science
HAHAHAHAHAHAHAHAHAHAHA

ok i needed to get that out of my system. those consoles, wow. you gave it the IDEAL escort, or even cruiser console layout. science consoles are basically worthless for escorts, you are in no way gimping it by only giving it 1. sure, after the console change sci consoles might be a bit better, but they can still only defend you from 1 kind of science attack each, so they are still suck. if they were more like the alloys or armor it could be argued that they are useful.

why all the engineering consoles? its not any more engineering focused then it is science focused. being able to load 4 engineering consoles on an escort is a massive advantage, and extremely useful to ever ship type. basically the opposite of having a bunch of science console slots. in the case of this special 1 off ship, it should have 1/1/4 for its console layout. its more accurate, and it is made up by its outstanding universal stations, turn rate, etc...

Quote:
Bridge Officer Stations: 1 Lt Commander Tactical; 1 Commander Tactical; 1 Ensign Engineering; 2 Lieutenant Universal
plenty of offense and the opportunity to load 5 of its stations with engineering? this isnt a ship that can be killed if used by a talented escort pilot. again its not being hurt by the lack of science, its being helped. as in exchanging science skills for engineering skills helps it

Quote:
Base Turn Rate: 20 degrees per second
Impulse Modifier: 0.22
Hull Strength: 33,000
+10 Power to Weapons, +5 Power to Engines
Can Load Cannons
so it moves nearly as well as a bop, and has raptor hitpoints. the defiant is so dangerous because of its turn rate but this blows it away. best escort escort stats by far, full time MVAM movement stats by the looks of it, with the most durability.


well i cant lol any harder at these stats if i tried, they are just absurd. its clear that whoever stat-ed this ship doesn't play the game enough, or at least doesn't pvp. please don't let the person who stat-ed this stat the odyssey class, or anything else.

if i were to stat it, so it would be at least somewhat balanced, it would look like this-

Requires: Admiral or Lt. General rank

Weapons: 4 Fore, 2 Aft
Device Slots: 2

Console Upgrades: 4 Tactical, 1 Engineering, 1 Science
Bridge Officer Stations: 1 Lt Commander Tactical; 1 Commander Tactical; 1 Ensign Engineering; 2 Lieutenant Universal

Base Turn Rate: 20 degrees per second
Impulse Modifier: 0.22
Hull Strength: 25,000
+10 Power to Weapons, +5 Power to Engines
Can Load Cannons



if i do luck out and get one, for its universal consoles i would load both as engineering. i'd equip 2 EPtS 1, ET1, AuxtoStruc 1, and RSP 1. tractor beams might be a problem, but that's it. plenty of healing and shield hardening with above average hitpoints and no firepower loss.

seems like their method of balancing this op ship is to not make it wide spread. thats par for the course, they have never paid much attention to all the exploits that have been pointed out, this ship is just one of those! a few people have an op ship, a few people use exploits! everything is working as intended!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 75
12-09-2011, 04:33 AM
I think its an ugly ship, but as they say beauty is in the eye of the beholder.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 76
12-09-2011, 04:47 AM
Quote:
Originally Posted by Cattivo80 View Post
Definitely sounds impressive. At least it will have only four boffs instead of five.
Well it has 5.
1. Cmrd tac
2. Lc tac
3. Ens Eng
4. Universal
5. Universal

And yes it seems prety OP to me.
It has almost the costumizabilitzy of a BoP, it has a lot of hull, turns like hell and an insane console layout. So its easyly the best escort in the game not considring special abilitys like cloak or MVAM.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 77
12-09-2011, 04:55 AM
It's a no win for a pvper. If you use it in a match people QQ, just like the stigma of the mvam has.

Flip side many pvpers want it because of the stats.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 78
12-09-2011, 04:59 AM
Quote:
It's a no win for a pvper. If you use it in a match people QQ, just like the stigma of the mvam has.

Flip side many pvpers want it because of the stats.
Many C-Store points will be spend on the _hope_ of getting this ship. The PvP community's "nerdrage" about its imbalance will also serve to motivate many to try.

So, we can't really win this one, guys. Cryptic beat us here. They know their CvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 79
12-09-2011, 05:00 AM
I've seen a couple above ESD. Looks pretty cool. Still waiting to see one with the Reman shield...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 80
12-09-2011, 05:45 AM
Quote:
Originally Posted by Naevius
I've seen a couple above ESD. Looks pretty cool. Still waiting to see one with the Reman shield...
Pretty... dark I would say.
Reply

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