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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
12-08-2011, 10:20 AM
Quote:
Originally Posted by dvsaris View Post
This exactly.

What the feds are really getting is another Fleet Escort, but with one fewer science console.

I could see this being more of an issue if the CM or LC slots were universal... but with them locked down this becomes just another fancy toy that is pretty much useless.
Stats
Quote:
Requires: Vice Admiral or Lt. General rank

Weapons: 4 Fore, 3 Aft
Device Slots: 2

Console Upgrades: 4 Tactical, 4 Engineering, 1 Science
Bridge Officer Stations: 1 Lt Commander Tactical; 1 Commander Tactical; 1 Ensign Engineering; 2 Lieutenant Universal

Base Turn Rate: 20 degrees per second
Impulse Modifier: 0.22
Hull Strength: 33,000
+10 Power to Weapons, +5 Power to Engines
Can Load Cannons
3,000 more hit points than a Fleet Escort
5 points more turn rate than a Fleet escort
1 extra engineering console compared to a fleet escort
one less science console compared to a fleet escort.
0.0.2 more impulse modifier than Fleet Escort

I don't see the trade-off this ship makes. Hopefully the stats are preliminary and testing can change them to something reasonable. But man, this isn't _actually_ rocket science, making balanced stats is not that hard if you have so many ships to compare to.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
12-08-2011, 10:54 AM
Quote:
Originally Posted by Roach View Post
U-slots where taken from us a while ago and I expect to see more of them put on newer ships in the future.

My question is, as U-slots become more prevalent ingame will the Birds of Prey see a easing of the handicap they have becuase of them?

If the BoP has a lower hull (24000) and shield (3980) of any ship ingame because of 4 U-slots and a BC for a total of 5 semi- unique characteristics does that equate out to 4800hull and 796shield per characteristic?
Divide by 2 for the OP stigmata this squishy vessel has thats 2400hull and 398shields

Can we have those two ship stats increased on the Hegh'ta or at least the T5 BoP variant for the loss the uniqueness when said U-slots are given away?
Say +4800 hull and +796 shields so the Hegh'ta or T5 variant has 28800 hull and 4776 shields?

I have no doubts that more vessels will arrive ingame with the occassional U-slots and we will even see the battle cloaks uniqueness go away when the Romulans arrive, so how long must the BoPs suffer a handicap for traits that are rapidly disapeering?
T5 BoPs are also short 1 rear weapon slot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
12-08-2011, 11:00 AM
Quote:
Originally Posted by MustrumRidcully View Post
Stats

3,000 more hit points than a Fleet Escort
5 points more turn rate than a Fleet escort
1 extra engineering console compared to a fleet escort
one less science console compared to a fleet escort.
0.0.2 more impulse modifier than Fleet Escort

I don't see the trade-off this ship makes. Hopefully the stats are preliminary and testing can change them to something reasonable. But man, this isn't _actually_ rocket science, making balanced stats is not that hard if you have so many ships to compare to.
The 3000 more base hull is negligible. Trading one console slot for another is also negligible, as both would probably be used for Pay2Win consoles. 5 points more base turn is a plus, but on a ship that's already so agile it won't make as big a difference as people think. The impulse modifier... meh.

It's another .5 quality ship... isn't nearly as OP as folks are suggesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
12-08-2011, 11:18 AM
Quote:
Originally Posted by Varlo
Nebula, also the Intrepid retrofit, which I was looking at because I just made Captain. I assume the other C-Store ships are the same. It's a fairly hefty incentive to buy imho. I'm sticking with my Nebula until I've saved up enough C-Points for the Intrepid retrofit because I couldn't stand to lose the universal slot (it's been a lifesaver).
Did they change the Intrepid Retrofit? I've got one and there is no universal slot...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
12-08-2011, 11:24 AM
Quote:
Originally Posted by Lethargic
T5 BoPs are also short 1 rear weapon slot.
Yeah, The B'rel is nearly Identical to the T4 Hegh'ta. I too would hope the T5 non +1 ship has the third rear slot when/if it arrives.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
12-08-2011, 03:05 PM
I forsee the Jem'Hadar Attack Ship being used by many, and least for those that value maneuverability.

It has a turn rate of 20, which is 5 better than the fleet and advanced escort, and 3 better than the defiant. It is also 5 better than the klingon raptor.

Comparting it to a BoP, it has almost the turning rate of a BoP, but has a lot higher hull, an extra rear weapon slot, an extra ensign BO slot, 4 tac consoles (rather than 3), all for the price of a battle cloak and the cmdr and lt. cmdr universal slots, where some BoP captains fill with tac BOs anyway. The damage it could put out would be higher than a BoP, and yet more sturdy.

Time will tell of course, but I see both Fed and Klingon players using it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
12-08-2011, 05:13 PM
Well...

I never said it was "OP". I never even complained -- I was just seeking information more or less.

i agree that the BoP definitely needs a new look in light of the proliferation of universal slots -- at one time, the BoP was the only ship to have them...those slots are becoming more common, and likely to be a feature in future new ships.

In terms of this particular ship though...it has the potential to be a top escort -- if not the top escort -- in the game, and the universal slots pretty much have nothing to do with that.

It has more hull than other ships of this size-- and remember, your skill selections ramp this stat up as well.
It has an additional engineer console slot -- which means it can mount some additional resists, or who knows what.
It has an extremely good turn radius...once again, skill optimization will ramp this stat up also.

So...we have an escort that is probably the most survivable small tactical ship in the game. Remember that speed and manueverability count towards defense also.

I don't see many down sides to this thing. I am not sure if I would put in a sci officer or not...the "normal" configuration will be one engineer, one Sci...but with four engineer consoles...I can almost see going without the sci and going with two engineers. If the ensign slot was a sci, I think that is exactly what I would do.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
12-08-2011, 11:44 PM
Quote:
Originally Posted by Varlo
also the Intrepid retrofit, which I was looking at because I just made Captain. I assume the other C-Store ships are the same.
No, it doesn't have a universal slot. Only the Nebula and Nebula Retrofit have Universal slots at this time Fed side.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
12-09-2011, 05:35 AM
Universal ensigns on all VA ships would be nice.
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