> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Please direct me if it has already been discussed ( I sure can't find it). Should I be using the old formula for my skills?
No, I don't think it's the way to go anymore. (Except maybe for Ground skills, which have gotten more expensive, but not otherwise affected yet)
Take 3 ranks in anyhting that looks at least vaguely interesting to you. This will give you about 50 % of the skill bonus you can get from putting _9_ ranks int oit.
Take 6 ranks into any skill that seems important to you. This will give you about 85 % or so of the skill bonus from putting 9 ranks into it, and 6 ranks will also give you the ability to train a related skill if you are of the appropriate career.
I put 6 ranks in the vast majority of the skills important to my character. 3 ranks in skills that are beneficial, but not particularly part of the build (such as science resist skills). I only spent 9 ranks in critical skills; for example turn rate on my battle cruiser, and the lower level weapon skills because they are relatively cheap and affect more than just one thing/ability.