Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Remodulate Ground Turrets
12-10-2011, 08:42 AM
I've been doing a bunch of STFs lately and I figured that a good idea would be to allow to re-modulate your ground turrets. As an engineer, I put down turrets and mortars and such; it can get very annoying to have the Borg adapt to the turrets within seconds! So why not have them re-modulate when you remodulate your own weapons?

I bring it up because I sometimes feel that I'm not as helpful as I should be when my turrets only do damage for a few seconds. So perhaps there should be a way to fix the situation.

-Quiiliitiila
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-10-2011, 09:48 AM
There is a way, until it was forgoten or removed with the new f2p build. Support drone and equipment fix or so did that iirc.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-10-2011, 10:07 AM
quick fix and support drones remod. but the turrets are useless as they get adapted to in one burst. better to use cryo-nades mortars and orb strike
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-10-2011, 10:31 AM
Yeah, the problem is I LIKE using the turrets... Hopefully there will be a fix to this at some point. Better to just have them re-modulate when the player does.

-Quiiliitiila
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-11-2011, 02:07 AM
Turrets will be getting self-remodulation in the near future.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
12-11-2011, 02:10 AM
thats awesome to hear i was getting to hate it too
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-11-2011, 04:03 AM
also... i don't think that quickfix is a skill that my engineer even has on his bunker fabrication kit... so that's not an option.


Self remodulation turrets and Seeker Drones... YES SIR!


...also could you give them a bit more HP?

the Borg on Elite seem to shoot them down 1 second after i have placed them...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
12-11-2011, 06:14 AM
Quote:
Originally Posted by Z3R0B4NG View Post
also... i don't think that quickfix is a skill that my engineer even has on his bunker fabrication kit... so that's not an option.


Self remodulation turrets and Seeker Drones... YES SIR!


...also could you give them a bit more HP?

the Borg on Elite seem to shoot them down 1 second after i have placed them...
THis is so ridicuously true.

I can only lanuch them every ten minutes but the moment I launch them, they are instantly destroyed.

Pointless device if they don't let them last longer than 1 minute.

Or they could make the cooldown a lot shorter, or they could cloak the turret.

Besides, these turrets are teeny, they shouldnt be able to be hit so bloody easily.

Just my two cents.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
12-11-2011, 08:30 AM
Quote:
Originally Posted by jheinig View Post
Turrets will be getting self-remodulation in the near future.
Thank You.

What about securety escorts? because without remodulation they are close to useless in STFs
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
12-11-2011, 09:19 AM
Quote:
Originally Posted by jheinig View Post
Turrets will be getting self-remodulation in the near future.
I thought this was sorted ages ago. Kinda sucks being an engineer atm then
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