Lt. Commander
Join Date: Dec 2007
Posts: 120
# 241
01-25-2012, 09:59 PM
I'm starting to come around on Attack Pattern Beta 3.

Its not actually JUST a 5 second debuff, its more like 10... Because what happens is that during the 5 seconds that BETA is active when you press the button, it KEEPS applying itself over and over with the 50% 5-second Debuff, so in total you get 10 seconds of -50% resist which is quite a lot.

Omega however is still a life saver for an Escort by getting you away from those tractor beams, so what I'm doing right now is using Beta 3 and Omega 1 and it seems to have increased my DPS even further and of course helps with the whole team damage thing :p


As for the All-Beam versus the other builds I have listed, the normal Canon build is supperior in damage by far. HOWEVER the all-beam build is more resilient due to the fact you can constantly fly at X amount of distance from said target at full impulse while firing all 7 beams at the target. Its a more survivable build than the point-and-shoot Canon builds.

The trade off is pretty even though, so it might be just a play style decision.

The mixed-beam/canon builds are not as effective in STF's as either of those builds however, so I can't recommend them at this time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 242
01-26-2012, 01:02 AM
Quote:
Originally Posted by kostamojen View Post
As for the All-Beam versus the other builds I have listed, the normal Canon build is supperior in damage by far.
Agreed and then some. I just completed a Cure and it was all but lost from the start because I was the only cannon build in there. Plus the fact that nobody knew what they were doing. Me and another ship hit the first cube. I killed all the dronees and find myself going after the cube and the assemilated ships around that cube on my own.

I killed the first cube and went to help the beam boat at the Kang which was surrounded by 4 assimilated ships. The beam boat was doing no damage and the Kang dropped below 75% before i could get there. I cleared the 4 ships and went after the next set of drones taking out another assemilated ship on the way. The other three ships were all shooting the Cube, not the drones. I cleared the drones and a couple raptors and killed the cube.

The third cube was the same story. It took forever to complete! PLUS two of the fed ships were running multible beam types. It made for an exciting hair raising run. Thats the first optional I've lost in a long time. It might have been better if the other ships had a bit of a clue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 243
01-26-2012, 03:21 AM
Quote:
Originally Posted by Jake81499 View Post
Agreed and then some
Just an FYI there is an exception.

With the escort beam build, and against a single target, when you use your inherent tac skills PLUS Fire at Will 3 and Attack Pattern Beta 3, the DPS is ridiculously high, higher than a canon alpha strike, and higher using Disruptors and hitting for the disruptor breach proc too.

But it doesn't last long and as soon as multiple targets enter the picture, you don't hit the same target as much meaning DPS drops for that target. BUT you can hit everything in 360 degrees with the beam build and Fire at Will, meaning in something like Infected you can hit all 4 of the conduits healing the transformer at once :p You also take out stray plasma torpedos easier.

PLUS, another benefit of using the beam build is that you can use Target Shield Subsystems or other subsystem targeting skills which does make a difference against targets like the Tac cubes and such. I would honestly love to have a beam build like I was running in my group, as long as they knew what they were doing and had the proper equipment to utilize it.

I just want to get across that it is a good supplementary build, and I did just fine in Elite with using it too, good enough to recommend trying it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 244
01-26-2012, 03:50 AM
With all the debate about a beam boat I decided to pull out my quantum torpedo launcher and build a cannon boat. I obviously needed to tweak my BOFFs, so I threw in APB- also inspired by this thread.

Defiant R
3 AP Dual Heavy Cannons MkXI
1 AP Dual Heavy Cannon MkXI [Borg]
3 AP Turrets MkXI

Borg Deflector
Borg Engine
MACO Shield

Eng Consoles- Field Generator, Neutronium Alloy, Shield Emmitter
Sci Consoles- Borg, Biofunction Monitor
Tac Consoles- 4 Mag Regulators

BOFFs
Cmdr Tac- TT1, APB1, CSVII, APOIII
LCmdr Tac- TT1, APB1, CSVII
Ens Tac- TS1
Lt Eng- EPTS1, EPTS II
Lt Sci- HE1, PH2

I got the MACO Engine Mk XI tonight so I'm planning on having the 2-piece bonus for MACO and Borg until I get the MACO deflector. Would anyone suggest otherwise?

I was using all crafted weapons but I've been slooowly replacing them with the [Borg] weapons from the STF vendors. Is anybody running with a full set of [Borg] weapons now? Are they any better than the crafted purples? I don't have enough of them to tell yet.

I don't have any hard numbers, but I seem to be doing much more damage. My concern is that I'm not using my BOFFs very efficiently. With this setup I am constantly using CSVII w/APB. It seems to work very well, but it means APO is hardly available. I've been using PH2 to get out of dodge when I need to break a tractor beam. My shields seems to stay up fairly well with two TT1 and distribute shield. The MACO shield seems to work way better than the borg shield did.

So with this build I do more damage, stay alive longer and die less. But I'm waisting a Cmdr Tac slot, an Ens Eng slot, and an Ens Sci slot. Any ideas on how I can improve this?
What do guys think? How should I switch around my BOFFs?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 245
01-26-2012, 04:00 AM
So... the best way to build out an escort to defeat the Borg is to equip it with gear that you get by defeating the Borg?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 246
01-26-2012, 04:46 AM
Quote:
Originally Posted by michaelchall
So... the best way to build out an escort to defeat the Borg is to equip it with gear that you get by defeating the Borg?
Not neccessarily. I'm using crafted stuff, stuff I purchaced from the exchange and the Maco equipment. Getting better stuff THROUGH STF missions is just a big beniffit you get from doing STF missions. You just have to work harder for the STF equipment.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 247
01-26-2012, 04:51 AM
Quote:
Originally Posted by bringram View Post
I got the MACO Engine Mk XI tonight so I'm planning on having the 2-piece bonus for MACO and Borg until I get the MACO deflector. Would anyone suggest otherwise?

I don't have any hard numbers, but I seem to be doing much more damage.
That's what I'm doing, I got the engines in a drop, worked for the shields and I'm 9 away from the deflector. It works fine with just 2.

When you are firing your weapons, hover over the firing weapon in your skills bar if you have them in there. You might be shocked at the DPS. I don't remember what mine was, checked a couple hours ago but the damage was well over 2000.

And in the Cure mission in which we were clobbered so bad, I'm sure the main problem was lack of experiance. I think we would have done better if the pilots were'nt just lost.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 248
01-26-2012, 07:57 AM
I've got the Mk XII Quantums with the [Borg] proc. They are a small but effective improvement over the Mk XI ones I were using previous. I'd say that's the first thing worth swapping, as most escort builds mentioned only have one torpedo launcher.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 249
01-26-2012, 01:02 PM
Quote:
Originally Posted by Fairchilde
If you have time to sit out of combat to repair your hull, you can cloak, which directly boosts your dps.
Point Defense is a universal console, as is the cloak, and both > a biofunction monitor.

That's my whole argument, I don't care if your syntax or word choice is poor, my message is pretty clear and concise, and you haven't brought forth any good evidence to the contrary.
I tried using cloak running Elite STF's to get that "15%" bonus but in all honesty it wasn't efficient. Because i had to wait for the Red Alert to go off to use it and then the 15% only lasts 5 seconds, it was taking more time waiting to cloak and decloak and recloak again than what i was getting out of it. This is especially true for running Elite STF's where you're trying to get the Optionals. Time is of the essence and if you, as a main DPS guy is idling waiting for Red Alert to go off it's precious time wasted. Use a weapons battery, or the numerous damage buffs i have and i can be more efficient.

I found that the hull repair rate is actually a big thing. Sometimes after taking on a tac cube or whatever my hull will be pretty low, but with bio-function i found the hull repaired almost to 80% by the time i flew to the next cube saving me from using my hull repair skills which is crucial because i need to jump from target to target and having my skills on cool down is not cool.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 250
01-26-2012, 01:48 PM
Quote:
Originally Posted by MonCapitan
I tried using cloak running Elite STF's to get that "15%" bonus but in all honesty it wasn't efficient. Because i had to wait for the Red Alert to go off to use it and then the 15% only lasts 5 seconds, it was taking more time waiting to cloak and decloak and recloak again than what i was getting out of it. This is especially true for running Elite STF's where you're trying to get the Optionals. Time is of the essence and if you, as a main DPS guy is idling waiting for Red Alert to go off it's precious time wasted. Use a weapons battery, or the numerous damage buffs i have and i can be more efficient.

I found that the hull repair rate is actually a big thing. Sometimes after taking on a tac cube or whatever my hull will be pretty low, but with bio-function i found the hull repaired almost to 80% by the time i flew to the next cube saving me from using my hull repair skills which is crucial because i need to jump from target to target and having my skills on cool down is not cool.
I don't run elites yet, but I would agree. I have fun with the cloak in dailies, but they don't seem to work well in STFs.
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