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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I understand that it's for getting excess numbers of the "right" specialties but seriously??? It sounds like the following:
a) kind of P2W to me
b) kind of superfluous since it's very easy to get to 4 in the long term
c) it bestows no advantage
d) it's more than a stipend.
I am very happy to see the added slots. I'm maxed out and need some elbow room. That said, the price is more than I'd like (I was thinking more 400CP/100), so I'll likely not buy the add-on for as many of my toons (right away at least (possibly on a sale, some day)). Cryptic would have made more money from me if they'd priced these less. I'm just saying.
Either way, I'll be buying at least 200 more slots (100 for each of my Main two characters).
Originally Posted by Staran
Why would you need more duty officer space?
More doff mission space would be something and would make a need for more duty officer space but...
Originally Posted by The.Grand.Nagus
I'm sort of curious about this too. Also dont you only have a limited amount of assignment points, meaning you can only have so many missions going on at once no matter how much "space" you have?
To Staran and The Grand Nagus:
~ Why I need (want) more space ~
I'm a near-full-time-DOffer. I love the System. I just fly around exploring for Assignments and then when I find ones I like, I enjoy spending time trying to figure out just the right DOff for the job.
The problem is in the mission randomness and the versitility to handle whatever comes along. I search around enough I can usually get 3-4 of each Military and Espionage missions, for example. These are my Main characters' "focus". If I take those, I use up my Tactical and Security Officers, but sometimes also use up my Quartermasters. These missions often take 4-6hrs, 20hrs, sometimes upwards of 2 days.
While these longer ones are going, I fill out my assigment list with 30-60min Engineering, Science and Trade missions just to keep things flowing. Of course, the later would like to use Quartermasters and sometimes even Security.
When the Galaxy shifts 4hrs later, I might have free assignment slots thanks to the short missions, but many of my "warriors" are tied up in the longer missions, so when I find new Esp or Mil missions I'm short-changed on Tacs and Secs.
I'm also trying to do the Colonial Chain missions to get those special DOffs and I like to be able to take the occasional non-focal rare/very rare mission, so I do keep a selection of Sci, Meds, Civis, Engs, etc. Plus I have to have the odd Entertainer, Chef, Refugee, and other rarely used DOffs....
Then, too, I want to have space to farm recruitment missions. After all, if I get a Cadre I could open it and get a blue (or even purple!) DOff, so I need room to sort through those.
Finally, having a set or two DOffs for Space/Ground Active Duty depending on my build/mission...
I've already winnowed my crew down to just the "bare essentials", and as I said I'm still at times unable to take mission I want to take because of that darn red square.
Having another 100 slots should do just perfectly. I really don't think I'll need 300, but I won't rule it out. 400 does seem way too many to ever need (unless they up the number of assigments and/or active).
I will also be getting extra DOFF space, but not until the price drops at least 50% or there's a sale. This is too costly for an expansion on an ancillary card game. (Even though it's a really fun and amazing card game!)
580 points for every 100 extra doff slots.... that's about $20 per chatracter. lets see 8 characters. Tha'ts alot of money for virtual item storage.
I'll pass yet again at this money grab. Its not that I don't like the item its just you're not offering a good value for the price. Over inflated c-store prices are just icing on the cake for the jacked up economy in this particular mmo. Its a shame the Devs get all this great stuff added to the list of feedback and yet here come some more expensive per character unlocks, exactly what we've been saying we don't want.
Left for so long without content all we had to do was make alts. Now you want to charge us an arm and a leg on per character unlocks? I think not. Oh well I'll keep voting with my wallet along with everyone else i've spoken with about this.