Lt. Commander
Join Date: Dec 2007
Posts: 120
i am kinda new here.
i am bit lost what to look for right weapons for ships.

also little confused with "disruptor", photon beam, torpedoes, and mines.

not asking for tiers, but in same tier, which is heavy hitter guns or beams.
and power of ranges on the target arc, damage per timers.

i am using phasers and some torpedoes selected or found from "random" drops.

i know ships have more or less slots, that i can look up on ship scale chart in other STO's ship list in here.

just curious what "weapon chart" do we have?
i will go ask one a time later on those "scanned" materials so i dont get overwhelm with info at once, what they used for?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-22-2011, 02:55 AM
Damage and fireingark wise, theres absolutely no diffrence to most weapons...

But instead of me mumbeling around, you may want to consult this page.

http://www.stowiki.org/Ship_Weapon

http://www.stowiki.org/Ground_Weapon

it is more detailed than anything, anyone can prvide you without being flooded with discussions "PHASERS ARE BETTER", "NO DISRUPTORS ARE BETTER".... Bla bal bal
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-22-2011, 07:10 AM
hey, that awesome help, thanks for that link.
i save that as in fav file so i can look up later and find better upgrades.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-22-2011, 07:17 AM
Quote:
Originally Posted by Wylonus
i will go ask one a time later on those "scanned" materials so i dont get overwhelm with info at once, what they used for?
I think you are referring to the anomalies, where you have to do the 'Match Waveform' minigame.

If so, these are used for crafting.
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