Prior to this change, we started counting at 1, and since each rank contains 10 grades, we'd rank up at level 2, 11, 21, 31, 41, 46 and 51. Now we start the game at level 0 and rank up at level 1, 10, 20, 30, 40, 45 and 50.
People like even numbers. It's a psychological thing.
I'm wondering if the new graphics changes will help stop the crash to desktop I keep having when attempting Borg ground missions, ie Khitomer, Cure, Deferi etc. If this does, then hurry up with the transfer to holodeck.
DirectX 11 support sounds fun, but is there any chance that actual DirectX 10/11 features and improvements could be implemented in STO? Things like Tesselation?
the improvements are actually implemented or else you wouldn't see a performance increase... like on so many console ports.
But yes the most interesting DX11 feature is tessellation, and it would be quite awesome for the ships, now that we have higher resolution textures a more detailed models also would be nice... but I guess thats more a problem for captain logan cause he would have to update all ship models... again. :p
I don't believe there is anyone in the game that has a problem with rank and grade. Based on many of the changes for F2P (esp gaudy ESD signs) I think they're expecting people with the brain capacity of slugs to be joining STO.