Lt. Commander
Join Date: Dec 2007
Posts: 120
# 101
12-04-2011, 12:26 AM
Like many others here, I have also tried the BETA over last weekend... lol

I used the first hour trying to figure out how to shoot and move and key bind everything... I used then the whole weekend and Monday to Rank my Character to level 19...

It was fun, though, after playing it, I found that it's way to much of a true MMO game but more on the Single player side of it... I actually felt like I was playing one of those early '90s story telling games where I had to do special things to advance in the game. It was nothing more then that. After awhile I found this VERY boring. too much running back and forth, too much dialoge, too little custamization in any aspect and the Upgrading system for weapons, powers and armor where strange at best to figure out.

It's Star Wars, and Star Wars deserves so much more especially in the year 2011 when the Tech is so much better then in previous years... I was expecting a STO like universe there and only found a lossly built CO world with hints of WoW behind it...

STO may be lacking a lot, but they don't lack the efforts of wanting to create a true Star Trek Universe with True Lore.

No... I wont be joining the Bandwagon to join in on TOR... Don't need the Cartoony graphics or travelling grinds of the game...

My 2 cents worth
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 102
12-04-2011, 12:59 AM
I think the major issue most have had, something I have attempted to stress on the Star Wars The Old Republic forums has been then went in to the game expecting it to be something it isn't.

Many have focused directly on what is similar to other MMOs, as opposed to what is different.
Regardless of what I can say, people will always hate on the game ... this apparently also seems to affect their judgement on other aspects of the game as well.

For example people saying it plays "sluggish" and "isn't polished", frankly that is just bullcrap. The game is very fluid and responsive to play on a decent ISP connection, even tried it on my AMD Fusion (A6-based) I have here and it was fine with a constant <45ms latency even with a full server.

There are glitches, but for the most part it is THE most polishes MMO release candidate (with another week or so before release) I have ever seen. It has some issues, the graphics for the beta were scaled down (deliberately, final release size is 32GB while the beta was 21GB with NON of the story content taken out... it is possible to fully reach the level 50 cap)

The one aspect everyone seemed to praise has been the voice acting / dialog system. It is fantastic, but what I think escaped the notice of many is that WAS the focus for the game... to make an MMO with a deep and rich storyline that can rival single player games yet capable of co-operative gameplay.

To me it has actually surpassed my expectations of, it also is so strong that they make even the mundane feel interesting. Problem is you HAVE to loose yourself in the storyline otherwise you will NOT get any enjoyment out of the game. Those players who feel the whole point in playing an MMO is to hit the level cap and attain the rarest gear, while in SWTOR you are pushed forward by the story.. if that doesn't interest you then you WILL hate the game.

The reason I liked STO initially was because it had an interesting PvE storyline, SWTOR takes that to a whole new level.
If I want gameplay and depth to be my driving force, I wouldn't play anything other than EVE Online.

The problem I have with STO right now is that the game doesn't even know what it wants to do. The lack of story content in favour of features... but then the features introduced have very little depth. I don't mean complexity, frankly the Duty Officer system is too complex. What I mean is DEPTH. There is a difference.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 103
12-04-2011, 01:06 AM
Quote:
Originally Posted by Elysia_1 View Post
STO may be lacking a lot, but they don't lack the efforts of wanting to create a true Star Trek Universe with True Lore.
Oh that is so much Bullcrap, they keep moving further and further away from the source material of Star Trek. While SWTOR is so deeply entrenched in the lore of Star Wars in-particularly the Old Republic universe that Bioware created with KotoR.

Star Trek has so much to offer, which the most of what STO does is nod towards the source material sometimes providing specific cameo appearances of staples within it as a form of fan-service.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 104
12-04-2011, 06:28 AM
Quote:
Originally Posted by supreme_heretic View Post
Also, @hort: I am gonna play a light Sith down the road just to see how it is, probably an Inquisitor because I want the Togruta companion.
I made a point to *not* look up what characters get what companions. I wanted to be surprised. I only realized what I'd be getting when I saw about 100 identical versions running around the tutorial area....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 105
12-04-2011, 08:01 AM
Quote:
Originally Posted by hort_wort View Post
I made a point to *not* look up what characters get what companions. I wanted to be surprised. I only realized what I'd be getting when I saw about 100 identical versions running around the tutorial area....
I hate how companions are nothing more but pets....and the rail shooter. Otherwise TOR has been fun so far.


Hell, STO pretty much copied the DOFF system from TOR's. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 106
12-04-2011, 08:39 AM
As someone else mentioned, that hype can backfire badly. They hyped Age of Conan heavily when it came out and the most die hard Conan fan I knew gave it a pass at launch. And he'd been looking forward to the game like it was the second coming. Not to mention the first couple months of a new game's life tend to be the most buggy and unresolved so while I might try TOR eventually, I'm happy waiting a while before I give it a shot. Meanwhile, STO is giving me an experience I've wanted since I was a kid - being a starfleet captain of my own ship and crew - and honestly not doing a bad job of it at all. And soon it will be free. Also, we have some voiceover work for our missions too, like the Cloak Intentions chain. It's a great feature but not something I'd pass or fail an MMO on, personally.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 107
12-04-2011, 01:06 PM
Quote:
Originally Posted by Xenor-Nyiad View Post

Hell, STO pretty much copied the DOFF system from TOR's. :p
Fail comparison.

TOR uses your player-pets to complete "Doff like" missions. STO uses a separate roster in a card-game style system. Not a copy, and not even really comparable, other than you can kind of call them both crew management.

The thing I did like about TOR pet missions was I could send my underling off to sell all of my low level gear. That was nice for keeping the inventory clean.

The thing I hated about it was the woefully dull character models and the space-on-rails. Lego Star Wars has more engaging space combat.

Both have good points. Neither is the death-nell of the competition.

When you make silly comparisons you only hurt your argument.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 108
12-04-2011, 06:29 PM
Quote:
Originally Posted by Xenor-Nyiad View Post
I hate how companions are nothing more but pets....and the rail shooter. Otherwise TOR has been fun so far.


Hell, STO pretty much copied the DOFF system from TOR's. :p

Actually Xenor's comparison holds merit as the premise of said systems are the same, only difference is in the way they are executed. I don't think he made a "silly" comparison whatsoever.

The overall point is, for a science fiction fan looking to spend their gaming dollar, Star Wars: The Old Republic is far and away the more immersive and complete experience as opposed to STO in its current form.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 109
12-04-2011, 07:37 PM
Yeah i am infactuated with SWTOR as well, its quite a lot of fun and the story missions are indepth. I also like how you can specialize in a certain class

I think im going to put STO on the back burner, I am done paying so much money for this game and having things just fall apart and now with F2P, this is a big slap to the face of those paying members who have paid for Life time/ C-store items, like I have in the past.

People are now being 'forced' to get items off of the C-Store with this whole F2P move, well that is if you want the neat stuff, and when was dilithium a currency in canonically. I have heard so many people complain of soooo many bugs in this game (voldermont) being the most notable for us pvp'ers. I think its time for me to hang up the STO jacket for some time as the game has really become bug riddled mess which a lot of veteran PvPers have just come to hate and ultimately quit.

The only thing that keeps making me come back is that I like star trek, but to see the way cryptic is handling this is just sad

Heres to hoping bioware and EA handle SWTOR better.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 110
12-04-2011, 07:40 PM
Quote:
Originally Posted by supreme_heretic View Post
Actually Xenor's comparison holds merit as the premise of said systems are the same, only difference is in the way they are executed. I don't think he made a "silly" comparison whatsoever.

The overall point is, for a science fiction fan looking to spend their gaming dollar, Star Wars: The Old Republic is far and away the more immersive and complete experience as opposed to STO in its current form.
Well said, its sad that cryptic has had way more 'release time' (for lack of better words) in this game than SWTOR, yet SWTOR looks way more promising.

EDIT: Playing SWTOR rite now, cant wait for its release. BETA testing FTW.
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