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Thanks SO MUCH for all your support, and we'll see you in-game!
No armour or shields in the game with stats eve vaguely comparable with other items exisiting are going to stop and unbuffed player who doesn't insta heal/buff from being killed very quickly on elite by an elite tac or similar.
I use the stuff on my ENG and unless I am being shot in the back then I have time to shield rep/hypo/deploy cover shield using this set.
Whatever you are doing it evidently does not include keeping your face to the enemy and taking a defensive action.
- It uses two different damage types meaning (usually) 8 shots before resequencing
- It deals a substantial amount of damage directly through the shield and is targetted AoE (best kind IMO)
- It is a 'shotgun' if you all stand in a tunnel and fire at channelled mobs it is excellent
- It is much more efeftive at close ranges
This IMO makes it an excellent weapon for fighting the Borg. Also the integral remodultor and hypo are so useful it hurts.
I like the Honor Guard Ground Set and I use if on my KDF science Toon.
It has one of the best bonuses that you'll find on any of the ground sets and that's the Adrenaline booster.
The Adrenaline booster is like a meduim Hypo that gives you 320 HP with root and hold resistance that you can use every 30 seconds.
Another good thing about the Adrenaline booster is that it has a seperate cool down from all other hypos and that's a huge plus in ground combat not to mention the fact that you never run out of the Adrenaline booster.
The integrated remodulator needs to have its cool down removed, the 15 seconds cool down makes it junk IMO.
Remember when you're fighting Borg you should always be looking for cover to break line of sight so you can heal and remodulate.
The only way to defend against a 1 shot is to not get hit
i use the Honour Guard set on my Sci capt, and love it to death. Although i usually like to charge in and heal myself while beating the tar outta the borg in hand to hand combat. but for that purpose it works well.
Like I said, the Honor Guard is clearly tailored for close quarters combat.
Its not meant for you to stand on the other side of the room and get shot at by Tactical Drones.
On the note of the helmet, its exclusive to the Mk XII set costume.
So is 2/3s of the of the suit.
The set-buffs to melee combat aaaalmost make it a non-trivial means of attack after Season 4. Almost, but not quite.
I find it very useful, but it does require you to change your play-style slightly. I can make it through KA and Cure elite without dying, no problem. Infected Elite I can make it through, without dying, if I'm not trying for optional... most times. Depends on how much I'm hugging cover.
With the integrated remodulator this gives you an extra slot to take an item to battle. Take a shield charge and a hypo, and have your adrenal boost right next to it. Get a heavy shot that drains your shields and some health? Shield charge and adrenal booster. Takes me back up to 100% almost every time. The HG set is worth it for this alone, IMO. My survivability has gone up significantly.
I certainly like the Mk XI KHG Ground set on my SCI..
normal borg drone I step in to range... root 'em.. do my endo thermic thing, and drop a grenade on em then switch weps to my antiproton sniper rifle and pick off what ever is still standing.. switch back to the pusle wave as they get close and pop another grenade and proceed to do my "Clickity Boom, Clickity boom"
thing. An energy shot gun with a baynet, and a grenade launcher.. I LOVE MY GUN!
Caan't help but think the OP is just not useing his gear right. And I tend to LEAD the parties in.. I tell the TAC's to lay down cover fire and let me do my SCI magic.. When I can get folks to cooperate we blaze rigtht on through. I think the OP need to maybe get a little less agressive. Hopefully the new ground skills tree should help him a little.