Lt. Commander
Join Date: Dec 2007
Posts: 120
What's up with that? Why is there no Dilithium reward for Exploration Missions?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-27-2011, 02:03 AM
It's now a daily you get from Grall - Explore Strange new Worlds.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-27-2011, 02:50 AM
Quote:
Originally Posted by Elsaud
What's up with that? Why is there no Dilithium reward for Exploration Missions?
Aside from the one daily I guess they don't want people in the exploration zones. At least that's what it feels like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-27-2011, 03:18 AM
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-27-2011, 03:29 AM
Quote:
Originally Posted by marika.shran View Post
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
With crafting now having a Dilithium cost and that you can gather anomolies in DOFF missions, it shouldn't be much of an issue soon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-27-2011, 04:34 AM
Quote:
Originally Posted by marika.shran View Post
If exploration zones get too crowded, people will fight for the anomalies etc. so I like how it is right now (specially B'Tran VA got quite empty now).
Exploration zones have instancing too. Besides one of the main purposes of Starfleet is to explore new worlds.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-27-2011, 05:07 AM
It basically steals away the whole "Exploration" experience of the game. They need to add Dilithium rewards to the Exploration missions; otherwise there'll be hardly any reason to do them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-27-2011, 08:12 AM
Quote:
Originally Posted by Elsaud
It basically steals away the whole "Exploration" experience of the game. They need to add Dilithium rewards to the Exploration missions; otherwise there'll be hardly any reason to do them.
...or you just do the 'Explore Strange New Worlds' at the same time you do exploration missions. sure you only get to explore once every 24 hours that way, but you get dilithilum

and besides, if they added dilithilum to exploration missions, people would just spam them and get too much dilithilum and really unbalance the current economy. limiting it like they have keeps things normal
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
11-27-2011, 08:28 AM
hmmm

tell me if i'm wrong here but...

we got 4 Emblems for one B'Tran run. (one mission that gave 1 emblem and was NOT on a daily counter, and one daily with 3 Emblems).

now we get 1440 dilithium for one Exploration run.

so... in the end the one Emblem, that was not on a daily counter, has been removed.

Every exploration set should give 480 dilithium, without a daily cooldown.


Result: we get more options in what sector we want to do our daily, but we get LESS dilithium for it.

one step forward, one step back.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
11-27-2011, 09:30 AM
Quote:
Originally Posted by Trek17
and besides, if they added dilithilum to exploration missions, people would just spam them and get too much dilithilum and really unbalance the current economy. limiting it like they have keeps things normal
Duh. It's faster to spam STFs anyway.
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