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Join Date: Dec 2007
Posts: 142
# 101
01-06-2012, 03:32 AM
Quote:
Originally Posted by CaptainHorizon

hint hint. nudge nudge.
Wink WInk, say no more.
Join Date: Dec 2007
Posts: 142
# 102
01-06-2012, 04:30 AM
[quote]
Quote:
Originally Posted by whamhammer View Post
I'm not sure that "disruptive" is the right word for it. I'd go with distracting, I mean when a 4 DHC volley hits, the ship does rock, and many of my BOFFS have been complaining about how it makes them spill thier macchiato's. Could you give us a warning in advance so we may properly secure said drinks? I mean, someone could get hurt if it was to spill on thier laps or something!!!! :p
I would have thought after Sulu's teacup fiasco that Star Fleet would've finally put cup holder in those ships of thiers....

Quote:
True, it wouldn't be the KDF's fault anywyas, more the dev's (we gotta blame somoeone right???)
Nor is it the Devs fault. The means to overcome exist, not using them is the fault of the player in question.

Quote:
Just curious, can't you still click on a enemy target while scrambles/amd'ed and still be able to fire on them???
Yes, though you do no damage to them and will send your heals out to them. At least thats been my experience
Join Date: Dec 2007
Posts: 142
# 103
01-06-2012, 04:31 AM
[quote=Roach;3934997]
Quote:
I would have thought after Sulu's teacup fiasco that Star Fleet would've finally put cup holder in those ships of thiers....
look how long it took to install seatbelts....
Join Date: Dec 2007
Posts: 142
# 104
01-06-2012, 05:14 AM
Quote:
Originally Posted by matteo716 View Post

look how long it took to install seatbelts....
They give the feds seatbelts!?!!
Lucky *******s, We KDF just get a stern warning to hang on tightly at all times, as cleaning violet colored blood out of the consoles is a tediuos process and hated by the core of engineers and if not done quickly it stains the metal a dull pink color. Very unwarriory.
Join Date: Dec 2007
Posts: 142
# 105
01-06-2012, 09:35 AM
This post has been edited to remove content which violates the Cryptic Studios Community Rules and Policies. ~Q
Join Date: Dec 2007
Posts: 142
# 106
01-06-2012, 09:39 AM
Quote:
Originally Posted by Roach View Post
They give the feds seatbelts!?!!
Lucky *******s, We KDF just get a stern warning to hang on tightly at all times, as cleaning violet colored blood out of the consoles is a tediuos process and hated by the core of engineers and if not done quickly it stains the metal a dull pink color. Very unwarriory.
We also have punch and pie for the bridge crew.......... "come to the Fed' side, we have cookies...."
Join Date: Dec 2007
Posts: 142
# 107
01-06-2012, 09:43 AM
[quote=Roach;3934997]
Quote:
I would have thought after Sulu's teacup fiasco that Star Fleet would've finally put cup holder in those ships of thiers....
That console has come out in the C-Store yet...


Quote:
Originally Posted by Roach View Post
Nor is it the Devs fault. The means to overcome exist, not using them is the fault of the player in question.
I would still argue that better R&D before introduction as well as only introdcuing objects in the beginiing of a "season" so both sides get new toys at the same time would do much to increase parity


Quote:
Originally Posted by Roach View Post
Yes, though you do no damage to them and will send your heals out to them. At least thats been my experience
Thats a real PITAS!!!! In the past I was able to finish off a "blue" enemy, I guess that has now changed
Join Date: Dec 2007
Posts: 142
# 108
01-06-2012, 09:45 AM
Quote:
Originally Posted by Starwrath
Me too...aww!

Thanks for the advise Whamhammer, but I always use an EPS console.
I dunno, when I tried that on my dread' eps and all, it still sapped more power than a greedy ex-wife's alimony...
Join Date: Dec 2007
Posts: 142
# 109
01-06-2012, 09:49 AM
Quote:
Originally Posted by matteo716 View Post
people could always... oh i dont know... choose not to go there.... now that there is a cap on dilithium refinement and so many ways to get it... kerrat shouldnt be very imporatant in that process anymore.
Only if you want to have a PvP zone instead of dealing with the annoying queues (and tired maps)

I mean everyone could just avoid PvP altogether and then the Dev's would never have to worry about upgrading it either. Some of us actually want to play PvP , and not have to deal with the turkey shoots of people who dont really want a challenge.
Join Date: Dec 2007
Posts: 142
# 110 Premise Error
01-06-2012, 09:55 AM
This post has been edited to remove content which violates the Cryptic Studios Community Rules and Policies. ~Q
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