Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Ships Graphics Blacked Out
01-05-2012, 02:07 PM
Areas of my ships are blacked out when they weren't before today's patch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-05-2012, 03:24 PM
Quote:
Originally Posted by Strorus
Areas of my ships are blacked out when they weren't before today's patch.
I'm having that with character textures, too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-05-2012, 04:20 PM
I had this problem with black mold on characters when this build was on Tribble. It was fixed when I downloaded the latest (290.53) beta drivers for my GTX570, where I had been running the latest WHQL drivers.

Short version - update your video drivers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-06-2012, 10:03 AM
Already got the latest drivers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-06-2012, 10:08 AM
I have the same problem on my ATI 6950
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-12-2012, 12:41 AM
Quote:
Originally Posted by MightionNY View Post
I had this problem with black mold on characters when this build was on Tribble. It was fixed when I downloaded the latest (290.53) beta drivers for my GTX570, where I had been running the latest WHQL drivers.

Short version - update your video drivers.
Didn't fix it for me, so I rolled back. The advice for one to update their drivers should never be to imply they should "try out" a beta driver, though. That's putting some folks at a risk that might not be worth taking. While mileage varies per beta driver, it's best to wait for the WHQL drivers before giving folks the advice to update.

What fixed it for me, actually, was toggling the FPS stabilizer settings. I do not see how it had anything to do with the textures, but toggling the FPS stabilizer (and auto) settings had an immediate effect (even before hitting apply) that also significantly increased my FPS. I am not quite back to the peak performance I had six months ago, but it's playable for now.
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