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Lt. Commander
Join Date: Dec 2007
Posts: 120
I just came back from a 5-month absence and tried to play some Space PVP. Since i couldn't play the arenas because of the lack of queueing players, i tried Ker'rat.

But everytime i go there, for the past 4 days, there is always the same KDF players spawn camping the Fed zone and trolling us.

Is this happenning for some time? Or is just me that keep finding them on Ker'rat?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-03-2012, 10:46 AM
It goes back and forth. Sometimes the feds are doing it. I got pretty annoyed by it last night myself - mostly because I had difficulty evading them for a change. That theta radiation is a pain.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-03-2012, 10:46 AM
Quote:
Originally Posted by Hookan91
Ker'rat spawn camped all the time
There you go. Fixed it for you, as this happens all the time regardless of faction.
Hopefully the future will see a random spawnpoint implemented.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-03-2012, 10:50 AM
1. Welcome back, and yep.... Queues are slow right now.
2. Deployment Suppression is is a common battle tactic and when properly applied wil suffocate your targets.
3 Try going in teamed up. Ask in zone chat before going in.
4. Level a Klingon and join the fun.
5. After they kill you, before you respawn, let some cooldowns loop back. Respawn with full power to engines and hit evasive maneuvers and tac team. Ect, ect...

And of course, have fun kill bad guys.

Horizon
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-03-2012, 10:54 AM
Welcome to the new era of PvP! The Klinguns were already OP, but they have recently gotten new nasty tricks, the so-called toy consoles, making them almost invincible. That's why many fed players don't want to face the PvP queues! So now in Ker'rat it's easier for them to occupy the spawning area of the feds. I suggest you to join with a fed group and never leave them to go alone, then you'll have the chance to fight back and survive. Very hard times for us, my fed comrade...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-03-2012, 11:04 AM
Impulse Boost P2W console + AP:O + Deuterium Surplus + EPtE = 100+ km away from spawn point in 2 seconds. Then loop back from the opposite edge of the map and enjoy your chance for vengence.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-03-2012, 11:08 AM
If you often will go to Ker'rat then you meet a dozen Klinguns (and a fanatic Romulan!) very aggressive. They are the strongest players in the Stol world and having currently the most powerful ships there is no hope to win against them! Maybe you might be able to tickle them...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-03-2012, 11:12 AM
Quote:
Originally Posted by Cattivo80 View Post
It goes back and forth. Sometimes the feds are doing it. I got pretty annoyed by it last night myself - mostly because I had difficulty evading them for a change. That theta radiation is a pain.
Quote:
Originally Posted by Roach View Post
There you go. Fixed it for you, as this happens all the time regardless of faction.
Hopefully the future will see a random spawnpoint implemented.
I hope that they fix that, but since PVP isn't a priority, it will take some time.



Quote:
Originally Posted by CaptainHorizon
1. Welcome back, and yep.... Queues are slow right now.
2. Deployment Suppression is is a common battle tactic and when properly applied wil suffocate your targets.
3 Try going in teamed up. Ask in zone chat before going in.
4. Level a Klingon and join the fun.
5. After they kill you, before you respawn, let some cooldowns loop back. Respawn with full power to engines and hit evasive maneuvers and tac team. Ect, ect...

And of course, have fun kill bad guys.

Horizon
1. Thanks;
2. Good but annoying tactic;
3. I will try that;
4. Already have, but i need to play more with him;
5. Will try that, thanks for the tip.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-03-2012, 11:23 AM
Quote:
Originally Posted by Starwrath
Welcome to the new era of PvP! The Klinguns were already OP, but they have recently gotten new nasty tricks, the so-called toy consoles, making them almost invincible. That's why many fed players don't want to face the PvP queues! So now in Ker'rat it's easier for them to occupy the spawning area of the feds. I suggest you to join with a fed group and never leave them to go alone, then you'll have the chance to fight back and survive. Very hard times for us, my fed comrade...
now now star, neither the klingon ships or the weapons available are OP. its just that as a matter of percentage of players out there that actually play klingon, most are VERY good at pvp. you can learn a lot about this game by just sitting and watching Lore go to work. same can be said for tsi on the fed side tho...get 3 of their fleeters on the same team and you are in for a tough one at the very least.

here are some fed v kling thoughts....

-the defiant is the best fighter in the game. the raptor is great but the turn rate holds it back a little.
-everytime you put a "toy" console on a BOP, you loose either defense, mobility, or punch....3 very important things. especially for the tiny no hull/no shield ship that it is. only the top players can fly a BOP to effectiveness.
-the mvae can be, at any given time, the most versatile ship in the battle. no klingon ship comes close.
-fed sci ships are possibly, if anything, the most powerful ships in the game. the vast array of full aux damage and easy to use subsystem targeting make it a flying fortress.
-the ability to carry dual heavy cannons and cloak for the klingon battlecruisers is a very overrated "ability" that is mostly only good for the big first punch....after that it lacks the mobility and firepower of the excelsior.
-klingon carriers, when piloted properly, can be extremely fun and unbelieveable support. if anything in this whole game is OP, its those damn drone assimilator things.

the factions are slightly different, but in all but 1 area the fed ships simply dominate in any given battle role that needs to be filled. the 1 area klingons in my opinion have a big advantage, is the ability of that big first strike, and keep the damage/pressure on..and at a very high level. now put that advantage in the hand of the best pilots in the game...and well, you get fedballers crying about it on the forums.

have fun. kill bad guys.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-03-2012, 11:41 AM
[quote]
Quote:
Originally Posted by Hookan91
I hope that they fix that, but since PVP isn't a priority, it will take some time.
I'm sure they will get to it two seconds before the game dies......
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