Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
01-11-2012, 04:02 PM
The PST/EST timeslot of the event begins in just 1 hour! See you in-game at Drozana.

Cheers,

Brandon =/\=
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
01-11-2012, 05:19 PM
missions to wrap up
8:20 people are leaving

AND WE ARE here so can you beam borg is make the wait interesting
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
01-11-2012, 06:11 PM
Thank you to everyone who came out today! We had an amazing turnout and it seems like everyone had a lot of fun. I am going to leave this thread open until tomorrow morning so you can provide feedback and suggestions for the future.

Cheers,

Brandon =/\=
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
01-11-2012, 06:17 PM
Quote:
Originally Posted by PWE_BranFlakes
Thank you to everyone who came out today! We had an amazing turnout and it seems like everyone had a lot of fun. I am going to leave this thread open until tomorrow morning so you can provide feedback and suggestions for the future.

Cheers,

Brandon =/\=
Due to these special rewards for the event it would be helpful if there was some type of tutorial that is put in for a character to pass that explains the nature of each stf before they go in. I'm finding a lot of ppl have no clue and ego's tend to make people think they know everything there is to know when they need some learning to do first. Atleast a tutorial for the newer players not a custom to the stf's to have some type of experience on what needs to be done for team work aspects before joining.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
01-11-2012, 06:28 PM
Well that was actually rather satisfying. I managed to lead a group of more-or-less random people from the event through Cure Ground and got the optional objective complete on normal difficulty. I hope that everyone who ran with me enjoyed it!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 46
01-11-2012, 06:38 PM
waited an hour longer than most people waited
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 47
01-11-2012, 07:17 PM
is it just me or do the two Cure STFs need a balance pass?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
01-11-2012, 08:06 PM
I do like how Armek fires at me even when his cover shields are between us. Too bad it doesn't work for me
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
01-11-2012, 08:14 PM
Quote:
is it just me or do the two Cure STFs need a balance pass?
My team routinely gets the optionals on Elite, so I think they're fine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
01-11-2012, 08:27 PM
Quote:
Originally Posted by Salamandus View Post
is it just me or do the two Cure STFs need a balance pass?
The only balance cure needs is making players understand there is no I in TEAM. Cure is more about team work than anything else in both space and ground. Eventually people will learn that and plan accordingly to make sure the mission is completed to their liking.
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