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Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120104b.11

General:
  • The Community Authored tab is no longer disabled for silver accounts.
  • Call Trade Freighter now correctly gives access to the exchange.
  • KDF characters can no longer kill the vacationers on Risa.
    • Tsk tsk.
  • Klingon characters now have access to the BíTran cluster.
  • It is now possible to change a shipís designation via the new Commission Ship UI.
  • PvP maps will now wait a minute before ejecting players.
    • This means the rewards window will stay up longer.
  • The client should no longer minimize when making changes to in-game options.
  • The client should no longer minimize when clicking outside it while in fullscreen mode.
  • Updated audio to resolve issues with extra echoes/reverb.
  • More French and German translations have been added.

Duty Officers:
  • Added new shipboard duty officer assignments each of which will, on a critical success, buff a skill for two hours from turn-in of the assignment.
    • More such assignments will become potentially available as you gain tiers in the Engineering, Medical, Science, Development and Military commendation categories.
    • Both Ground and Space skill buff assignments are available.
  • Modestly increased the number of shipboard assignments potentially available at any particular time.
  • Increased the chance of the Warp Core Engineer duty officer active roster power to activate.
  • Duty officer assignment "Reclaim Borg Drones" has a more appropriate critical reward.
  • Updated duty officer asylum assignments that were sometimes incorrectly giving poor quality duty officer rewards.
  • Colonial Emergency Supply Federation duty officer assignments are now giving the proper Dilithium Ore reward on critical.
  • Updated text in Gagh duty officer assignment to address a typo.

Systems:
  • The Nausicaan Energy Leech console is working as designed again.
    • Can apply up to 8 stacks of -1/+1 energy drain on a target.
  • Garumba Siphonhas been updated so it can now be properly resisted by players with skill in Power Insulators.
  • More Space STF Revamp:
    • BORG:
      • 2 PIECE: Increased proc chance from 10% to 20%.
      • 3 PIECE: Increased threshold of proc from 10% shield health remaining to 20%.
    • MACO:
      • DEFLECTOR: Added "Graviton Generators" skill boost.
      • ENGINE: Warp Speed corrected to 12.
      • ENGINE: Replaced "Engine Performance" skill boost with "Driver Coil" skill boost.
      • SHIELD: Power Bonus now lingers for 15 seconds instead of 10 seconds.
      • SHIELD: Added another +Capacity bonus.
      • 3 PIECE: Damage of Graviton Beam now scales with Aux power.
    • OMEGA
      • DEFLECTOR: Added "Graviton Generators" and "Particle Generators" skill boosts.
      • ENGINE: Added another +Turn modifier.
      • ENGINE: Slipstream Capacitor properly now reduces Slipstream cooldown by 50%.
      • SHIELD: Added another +Capacity and +Regen bonus.
      • 2 PIECE: Tetryon Glider is now fully-functional.
      • Shield Drain is not reported in combat log, but we're working on a solution to this.
    • KLINGON HONOR GUARD
      • DEFLECTOR: Added "Flow Capacitor" skill boost
      • ENGINE: Replaced "Warp Core Potential" skill with Efficiency for Weapons/Shield/Auxiliary systems.
      • SHIELD: Added another +Capacity bonus
      • 2 PIECE: Bonus Torpedo Dmg now applies to all torpedoes, not just High Yield and Spread.

Known Issues:
  • MACO 2 PIECE does not work (cooldown reduction)
  • OMEGA 3 PIECE power still under review, may change significantly.
  • KHG 3 PIECE power still under review, may change significantly.
  • Aceton Assimilator: More than 2 active debuffs on a target does not increase past the 1st drain.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-10-2012, 06:19 PM
Still no fix to threat control. You know Ive got allot of sp sitting useless now because its not working. Could we get an idea if its even on the list somewhere?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-10-2012, 06:22 PM
Quote:
Originally Posted by captain Brown
Still no fix to threat control. You know Ive got allot of sp sitting useless now because its not working. Could we get an idea if its even on the list somewhere?
Yes, it's on the list--we're testing it with the systems team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-10-2012, 06:27 PM
Is the audio getting fixed for ground yet? Not sure if you check the game bugs section of the forums but just posted about it and hope a fix is in the pipeline. Not sure how such a bug made it to holodeck either. It is so obvious.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-10-2012, 06:39 PM
Quote:
Originally Posted by SkeeterUK View Post
Is the audio getting fixed for ground yet? Not sure if you check the game bugs section of the forums but just posted about it and hope a fix is in the pipeline. Not sure how such a bug made it to holodeck either. It is so obvious.
And may turn away a lot of F2Pers before they buy anything.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-10-2012, 06:44 PM
Quote:
Originally Posted by ZeroniusRex
Yes, it's on the list--we're testing it with the systems team.
Good to hear.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-10-2012, 07:17 PM
Quote:
Originally Posted by SkeeterUK View Post
Is the audio getting fixed for ground yet? Not sure if you check the game bugs section of the forums but just posted about it and hope a fix is in the pipeline. Not sure how such a bug made it to holodeck either. It is so obvious.
Fixed in this build! I forgot to add that to the notes--thanks for the reminder.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-10-2012, 07:22 PM
Good to hear
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-10-2012, 07:23 PM
/sniff - you took the command to look at individual files being downloaded out of the Cryptic launcher.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-10-2012, 08:03 PM
How about the fact that Feds cannot get non-Borg Anti Proton ship weapons from the proper vendor on ESD but the KDF can get them from thier vendor on Quonos? Will we ever get a fix for this problem?

Thank You
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