Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
01-20-2012, 09:58 AM
hmmm i think it might work if u used tetryon turrets on the rear as they are perfect for stripping shields??????
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
01-20-2012, 04:46 PM
Quote:
Originally Posted by the_ultimate_funky
hmmm i think it might work if u used tetryon turrets on the rear as they are perfect for stripping shields??????
Good luck with that.

Unbuffed, with no additional skills, I have 13k Shield Capacity on any given side of my ship. Elite STF Cubes and Tac Cubes have an estimated 300k.

I wish you the best in breaking that with 4 turrets... or even 8.

I'll let you fire on me unchallenged for a full 60 seconds without retaliating. I will hold still, and not use any skills.

WHEN (not if) I laugh off that pathetic pelting, I will 2-shot you in no greater than 4 seconds.

Compare the two, and define which is more effective.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
01-21-2012, 02:44 AM
4 tetryon turrets with torpedoes will break shields. I find against NPC's it only takes 1 or 2 volleys most of the time. It will break shields in PvP as well just not as fast. More so if you mix in rapid fire to trigger tetryon proc more or use High yield III or torp spread III.

I very much doubt you can kill or two shot a decent setup Excelsior in 4seconds or even 60 seconds. 4 seconds would mean you need a DPS of what 22,000 per second? and for the Excelsior not to heal.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
01-21-2012, 08:19 AM
Quote:
Originally Posted by Pottsey
4 tetryon turrets with torpedoes will break shields. I find against NPC's it only takes 1 or 2 volleys most of the time. It will break shields in PvP as well just not as fast. More so if you mix in rapid fire to trigger tetryon proc more or use High yield III or torp spread III.

I very much doubt you can kill or two shot a decent setup Excelsior in 4seconds or even 60 seconds. 4 seconds would mean you need a DPS of what 22,000 per second? and for the Excelsior not to heal.
Try it against me.

See what happens.

And I refuse to believe that you will break Elite STF shields in 2 volleys, considering they can take 2 full bursts of my fully buffed Lance sometimes. If you're comparing it for Normal Mode STF use, your design method is already flawed (no ship should ever be designed with the idea of completing normal mode tasks without considering the elite).

I would even call that a blatant and complete lie, if that were the case.

But again... if you think it'll perform in PvP, bring it against me. Send me a private challenge in game, Alcione@Hakaishin or Alcione Millenia@Hakaishin.

If you can kill me even once out of 15 attempts, I will take back every word and acknowledge you my superior.

I'll even FRAPS the encounter and post it on youtube with a link here to prove the test was completely fair and just.

PS: Yes, I can 2 Shot Star Cruisers. My Lance = 66k damage instantly, my Trico = between 22k and 50k. It takes some 2... maximum 4 if I'm lazy... seconds to pull off, given I do my bursts at 2-3km max. The most you are going to do in that time healing wise is maybe an extra EPtS or Engineering Team, which will NOT save you. By the time my Lance even finishes its burst, my Trico's already on your hull.

This is all assuming I am too lazy to use any secondary weapons at all... which at times I am, but I will make the special exception just for you.

You're dead.

There isn't a ship in the game that will live through that.

Don't believe me? Again, send me a challenge in game. I'll prove it, and FRAPS it to prove it to any other idiot non-believers.

Even Elite Mode STFs, my allies get upset with me at times in The Cure because I solo kill one of the cubes before they can even get into position on accident, because the DPS is so great that it cannot be controlled at times.

Learn about the capabilities of your enemy before making lying statements like that, bud. At least I can back mine up with videos.

Wanna pick a fight with me? Try fighting me rather than lying based on misguided ROFL assumptions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
01-21-2012, 08:59 AM
Quote:
Originally Posted by Hakaishin
Try it against me.

See what happens.

And I refuse to believe that you will break Elite STF shields in 2 volleys.........

PS: Yes, I can 2 Shot Star Cruisers. My Lance = 66k damage instantly, my Trico = between 22k and 50k
Not Elites in two volleys, normal in 2 volleys. Sorry but not being clear.

Do not see how I would kill you in PvP or you kill me. 1v1's pretty much always end up a draw. But sure we can have a match sounds fun. Never done a Galaxy X 1v1. Do not see how you can kill me in 4 seconds either or 2 shots. I bet I last much longer, but happy to be proven wrong.

"There isn't a ship in the game that will live through that."
Ok, I will take that challenge. I bet I can take those hits on my standard setup although as above I expect it will be a draw.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
01-21-2012, 09:17 AM
Quote:
Originally Posted by Pottsey
Not Elites in two volleys, normal in 2 volleys. Sorry but not being clear.

Do not see how I would kill you in PvP or you kill me. 1v1's pretty much always end up a draw. But sure we can have a match sounds fun. Never done a Galaxy X 1v1. Do not see how you can kill me in 4 seconds either or 2 shots. I bet I last much longer, but happy to be proven wrong.

"There isn't a ship in the game that will live through that."
Ok, I will take that challenge. I bet I can take those hits on my standard setup although as above I expect it will be a draw.
You've been 1v1ing terrible players then. I imagine your PvP experience lacking with that statement.

I've taken out many 1v1, many in as little as 3-4 seconds (if you saw one of my videos currently on Youtube, you will see one such 1v1 where I took out a Star Cruiser Engineer, with all of its durability wonders, in that amount of time and concise proof).

But again... I will do it yet again just for you.

In nearly every PvP match with teams I hold, I am rarely going after the same target as my allies. I am almost always breaking off to a target of my choosing, blasting it away into debris, and moving on while my team picks on whatever fat kid they decide worthy enough of their attention. 2 targets down for the time it takes to kill 1.

In that respect, I 1v1 in nearly EVERY PvP match I have, many times every day.

Many, many die just fine without "draws".

With that considered, I can say, both from video evidence as well as personal testimony, that you are blatantly wrong.

To date, the only draws I've EVER had were against fellow 12th Fleet members 1v1ing with specialty builds created solely to counter my methods (with access to my build's every function prior for study), and even then, they pull off their survival by the very skin of their teeth and the single slightest mistake means their death.

But I remiss... I said try it, so try it. Bring your Torpedo boat, and prove to me that it will defeat experienced PvPers.

Again, all you have to do is score 1 out of 15 kills. Just one, out of the 14 times I will devastate you. And you will be declared victor.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
01-21-2012, 09:28 AM
Quote:
Originally Posted by Hakaishin
You've been 1v1ing terrible players then. I imagine your PvP experience lacking with that statement.

I've taken out many 1v1, many in as little as 3-4 seconds (if you saw one of my videos currently on Youtube, you will see one such 1v1 where I took out a Star Cruiser Engineer, with all of its durability wonders, in that amount of time and concise proof).

But again... I will do it yet again just for you.
...............................But I remiss... I said try it, so try it. Bring your Torpedo boat, and prove to me that it will defeat experienced PvPers.

Again, all you have to do is score 1 out of 15 kills. Just one, out of the 14 times I will devastate you. And you will be declared victor.
I that case I have a lot to learn and looking forward to it. But still doubtful as after 2 years of PvP I would have thought I would have come across your claimed dps output before.

Like I said I do not expect my torpedo boat to win 1v1 it's a team build. But still I will bring my standard build along that I run Elite STF's with and PvP with and see how it goes. I should be on soon after the servers come back up. If that's not a good time I can be around after 4pm gmt most days next week. Or we can just wait till we bump into each other.

" Again, all you have to do is score 1 out of 15 kills. Just one, out of the 14 times I will devastate you. And you will be declared victor."
I well considering it a victory to prove what I said to last over 60seconds or not die at all. I have no dout you have a high damage output, I just find it hard to believe in 2 shot killing or 4 second killing.

I fail to see how I will kill you or you kill me. But hey nothing wrong with either of us being wrong, so let's have fun. See you later.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
01-21-2012, 09:48 AM
Quote:
Originally Posted by Pottsey
I that case I have a lot to learn and looking forward to it. But still doubtful as after 2 years of PvP I would have thought I would have come across your claimed dps output before.

Like I said I do not expect my torpedo boat to win 1v1 it's a team build. But still I will bring my standard build along that I run Elite STF's with and PvP with and see how it goes. I should be on soon after the servers come back up. If that's not a good time I can be around after 4pm gmt most days next week. Or we can just wait till we bump into each other.

" Again, all you have to do is score 1 out of 15 kills. Just one, out of the 14 times I will devastate you. And you will be declared victor."
I well considering it a victory to prove what I said to last over 60seconds or not die at all. I have no dout you have a high damage output, I just find it hard to believe in 2 shot killing or 4 second killing.

I fail to see how I will kill you or you kill me. But hey nothing wrong with either of us being wrong, so let's have fun. See you later.
http://www.youtube.com/watch?v=jf8ZjX9aJ2U

0:23 - Rennorin (Engineer Star Cruiser) dead in 1v1 against me. Time of death: 0:30 from the time I decloaked. Lazy by my standards, but it proves the point nevertheless.

2:03 - Al tor (Sci Defiant) dead in 1v1 against me. Time of death: 2:26 from the time I decloaked. No Lance, no Tricobalt. Purely and nothing more than secondary weapons fire and without assistance from my team.

2:49 - VenWar (Engineer Galaxy-X) dead in 1v1 against me. Time of death: 4:15 from the time I decloaked. No Tractor beam to couple the Lance, nearly all damage done by sustained secondary weapons.

6:39 - Brett (Engineer Galaxy-X) dead in 1v1 against me. Time of death: 7:17 (decloak at 7:00). NO lance used. Enemy died within 17 seconds purely to secondary weapons fire.

Just from one video.

I welcome your challenge.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
01-21-2012, 09:57 AM
Ok, to go back onto the original topic, I have in fact tried a torpedo boat but I'm having a difficult time getting the details to work to my satisfaction. I use various ships for various tasks, and this ship is designed only to run my dilithium dailies nothing else.

Recon Sci Vessel
Foward Arc: 1 Dual Beam Tet and 2 Plasma Torps
Rear Arc: 3 tet turrets aft
Console: (E) 1 Shield Cap, Borg (S) 4x Particle Gen (T) 3x Kinetic
Boff
Eng: Engineer Team & E Power to Aux II
Tac: Torp Spread, High Yield, Atk Beta
Sci: Sci Team, TSS, Feedback Pulse, HE II, Tekon's Rift II, Tractor III, GW III
Using Omega Shield & Engines, a +24 Particle Gen Deflector

Run power levels with 40 shield, enough to hit 125 aux with E power, rest in weapons.

I have two tactics depending on where my cooldowns stand:
1) Get within 5km, slam target with shield subsystem attack and tekon's rift
2) Get within 5km(unless there frigates then at max range) Gravity well and tractor.

My gravity well does nearly 1700 a tick, tractor beam hits pretty hard too. I always cycle torpedo skills and attack pattern beta. Only enemies that don't die in > 20 seconds are frigates that get behind me (I lag alot so its annoying) or Breen who hurt my power levels. When it doesn't work quickly though it sure does drag out big time sadly. Thinking about dropping down to tractor beam 2 and grabbing photonic shockwave again but not sure yet. The build works well, but has it's limits when the enemy has just barely too much HP. May also start to run 3 torps in the front and see how that works.

I doubt it would do well in STFs and PVP though, but that's not what I designed it for. Also, I'm thinking of not using any set shields/engines and swapping to plasma weapons all the way around. Its just the Omega bonus along with the tetrons help out big time when the enemy has just barely too many HPs, as they loose all shields right around when gravity well or the debuffs run out.

*Note: Added 3rd torp to front, the breen one, worked out well. Now just have to decide if TB II would be enough but TB III gives me 98 x 42 dmg (4116) which is nice but I should get that much out of shockwave I think.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
01-21-2012, 12:15 PM
For those curious, had my little bout with Pottsey (invited to Teamspeak and ran an elite STF with his torpedo boat for sportsmanship and enjoyment as well).

It was more or less confirmed that in a direct fight, neither of us would kill the other. I used my burst three times, pulled away to recloak with buffs applied. It wore him down, but never broke him completely.

I even went so far as to let my health get below 50% just to summon a Fleet Escort. That was my mistake... I died for my arrogance.

After we were both fully convinced that fighting one another, we would never see eachother below 50% health, we ran some tests to prove/disprove statements we both made here.

NOTE: Pottsey did NOT fight me with the torpedo boat, but instead used his conventional PvP build, as I used mine.

Can the Hakaishin Dreadnought 2-shot cruisers? Tested answer: Yes.

I decloaked behind him, and fired nothing but my Lance and Trico. Both did NOT crit, and base damage brought him down to 17%. Sufficient to say that if even one crit, he would be dead. This test included Pottsey healing himself... so if caught off guard as well, this would be a kill.

Can the Hakaishin Dreadnought kill a target at 100% in less than 4 seconds? Tested answer: Yes.

Total time according to FRAPS was 2.21 seconds. From 100%-0%.

What was not tested in PvP, but tested in the Elite STF we ran (The Cure)...

Can a Torp boat prove useful in an Elite STF? Tested answer: With the right ship, build, Captain, and team, yes.

For The Cure, as per my usual, I took on one of the cubes by myself, sent Pottsey to one of the cubes by himself to test the ship's full effectiveness, and 2 other allies to the 3rd while 1 guarded the Kang.

The result: Pottsey did not take his cube out nearly as fast as my dreadnought (I had mine down to 3%, diverted to help the Kang, helped our 2 allies on the third Cube, and had time to help Pottsey on his cube by the time he got it to 45%).

We killed all three cubes within 15 seconds of eachother.

However, the test was to see if he COULD do it... and he did. I must grant credit where it is due.

I am still very skeptical if the torpedo boat would be effective in PvP at all against worthy enemies. I suppose I will wait for someone to FRAPS a match with one to prove me wrong.

Good times Pottsey. Look forward to more of the same.
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