Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
01-18-2012, 06:49 AM
Quote:
Originally Posted by Naevius
I was dismayed last night to see how good the MACO XI set really is. I could barely scratch an escort using that set.

I didn't see any sign that the damage output was unreasonable, but the shielding was unreal.
Resilient shield with more cap than an aegis and a 10% universal energy resist. Granted, aegis is mk X, but still, it's meant to be a high cap covariant ffs.

Some numbers from the shields:
KHG MkX - 8046 capacity
MkX Covariant [cap]x3 - 7472 capacity

Omega MkX - 6113 capacity
Regenerative Mk X [cap]x3 - 6113 capacity

MACO MkX - 6949 capacity
Resilient MkX [cap]x3 - 6453 capcaity


So:
KHG = [cap]x4 + bonus effect
Omega = [cap]x3 + bonus effect
MACO = [cap] x4 + 10% resist + bonus effect

This is the 'official' set rebalancing thread if we want to make concerns heard that's probably the place to do it as it's got dev attention. From what I can see the dev opinion seems to be that these are more or less fine, because there are few voices of dissatisfaction...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
01-18-2012, 06:58 AM
If there are few complaints, I'm going to guess that the use of these is still rare enough that people haven't really cared yet. (Much like the double-shield thing was for a long time.)

Or perhaps EVERYONE (except me!) is using these.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
01-18-2012, 09:25 AM
Quote:
Originally Posted by Naevius
I was dismayed last night to see how good the MACO XI set really is. I could barely scratch an escort using that set.

I didn't see any sign that the damage output was unreasonable, but the shielding was unreal.
I experienced the same thing against one particular player with it the last two nights. I've never run an STF before, but it looks like I'm going to have to if I want to compete with these players. Gonna have even less time for pvp while I try to get Mk XI's of MACO & Honor Guard for all five of my toons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
01-18-2012, 10:19 AM
I don't think it's going to be as much of a grind as you think. In an hour one should be able to do Cure Space Elite, Infected Space Normal, and KA Space Normal resulting in a minimum 4 EDC, and sometimes you'll earn a 5th. That means 10 hours per set piece, and you will almost certainly end up with enough Rare Borg Salvage and potentially Prototype Borg Salvage to improve other aspects of your ship.

That, and if you get the Rare drops for one of the MK XI gear (which do drop when you run 30-50 STFs), you will save yourself 10 hours. I've already had this happen on two of my characters while grinding STFs.

In other words, it's a good bet it will take about 20 hours of STFs per MK XI set, but at most 30 hours. That may sound like a lot, but to everyday active players that's less than a week of grinding. Keep in mind, you will get the salvage too, so you will have the option to also buy equipment for your ship (or person) that is better than what is available in most other areas of the game while you grind the sets.

All in all, grinding out STFs isn't as bad as I expected it to be - and time wise, it is about the same as grinding out a full set of purple MK X solely via PvP back in the day when there were caps on earning daily marks.

One caveat - if you don't know what you are doing in the STFs, or if you PUG with low DPS fools who don't know what they are doing, it will take you much longer. STFs are about DPS, don't be the village idiot whose build hits like a pillow fighter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
01-18-2012, 11:52 AM
Thanks, I guess my STF noobness is showing. Didn't realize the missions could go by so quick.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
01-18-2012, 12:18 PM
Here is my take on things. What you intend to do dictates how useful an item is. I see some people crying foul that the MACO shield is very durable. I also see people complaining that the Honor Guard shield has that pesky 1 second placate. As far as I'm concerned this is perfectly ok. Are they both more powerful than non-set shields? Yes. Are they more difficult to get? Why yes they are. I see no problem with that being the case but some people seem to want random drops to be just as powerful as something you actually have to put effort into getting.

Let me take a step back and educate those who are saying borg 3pc is just too good. You are flying with horse blinders on. All you see is how this intentionally defensive set works. You do not consider the horrific alternative of 3pc Omega. Imagine if you will the high DPS escort on your team being shot with a beam that prevents it from turning. What's the dps potential of that guy going to be? Zero, that's what. Not only that but the escort will be debuffed to the point that it's now so squishy that focus fire has a serious chance of taking it out.

What you have here is a defensive borg set, available to both factions. You also have the offensive Omega set which is also available to both factions. They both offer ways of preventing enemy damage if used correctly. The set bonuses of the MACO and Honor Guard are not bad either however they are not focused on offense or defense and give more of an "all around" feel that is an option for players who like to play a little defensive while being able to play a little offensive.

Now for the elephant in the room. 10% Energy Resist vs. 1 second placate. I consider these to be canon as they represent their faction very well. I also consider them to be evenly matched since a 1 second placate is all it takes to drop target in a very hairy fight. Being able to acquire your target again takes effort and could result in 2-3 seconds or more of lost DPS time. The static 10% resist is more of a sustained protection that's more reliable yet easily accounted for and you know that no surprises will come out to save this guy if he's going down.

I think people need to experiment with the different sets and see how they work in a team environment before crying foul on anything. Trying one thing and saying it's OP without knowing it's drawbacks or what you're missing out on by not trying othe others is just a disservice to yourself and the community.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
01-18-2012, 01:12 PM
PvP that is heavily influenced by gear, rather than skill, sucks. Full stop.

If any set provides an overwhelming advantage in PvP, it should be nerfed - no matter how easy or hard it is to get.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
01-18-2012, 02:25 PM
Care to explain how you consider any set as giving an "advantage" when they can be accessed by everyone? Or are you saying that Once you hit lvl 50 there shouldn't be anything you can do to improve how powerful your ship is?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
01-18-2012, 05:12 PM
Quote:
Originally Posted by rickhowdy View Post
Care to explain how you consider any set as giving an "advantage" when they can be accessed by everyone? Or are you saying that Once you hit lvl 50 there shouldn't be anything you can do to improve how powerful your ship is?
i dont think thats what he was saying. Naevius posts here often, ive never heard him cry foul over any gear.

but i tell you what, with that maco shield my defiant now tanks 3. 3 average players that is, possibly 3 above average players.

lots of people know me here, and ive never claimed to be more than average....a veteran.... knowledgeable and drunk, yes.....but just an average pilot.

when i start feeling invinceable the confidence comes out and i take more risks. there hasnt been a pug arena across the past 3 days that i havnt lead in kills and done twice the damage as everyone else, regardless of what side they were on. well maybe 1. but it was close.

have fun kill bad guys!

horizon
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
01-18-2012, 06:12 PM
resilent shields themselves are great. your shields take half the damage they normally would and you take half the bleed through you normally would. combine this type of shield on anything except an escort and raider and combine it with 3 pieces of borg gear and youre set.

NOW, they added a version of this shield that has a higher cap then a lot of other shields (baring it seams the cap 3 covaraient mk12's but even then not by much) and still you only take half the damage AND it reduces all that damage by a further 10% AND it gives you a slight power bonus whenever you get shot.... yeah... im not saying theyre abit over powered. i'm saying they're getting too many bonuses that makes them in combination with 3 borg pieces to be too powerful in pvp. even now on escorts apparently.

i fear more about what might come out with the next set (when/if it ever happens) and how powerful those will be if this single shield is this strong.

-Mai Kai the omg he has a light saber everyone run Guy-
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