I was trying to make an npc character cry consistently and couldn't seem to do it. I was able to make them cry, but only immediately after the map was loaded, and then they would stop. I tried weight and duration under chat and behavior, but it didn't help. Is there a way to do this?
It's a play once animation. Some animations loop and some don't. It's really irritating.
As a work around set the cry animation to chat with some sort of text (you have to have text in the chat entry area or the chat animation will not play, regardless of what weight you give it). Then for the idle animation, set it to mood - sad. Put them both to the minimum time, and weight. This should cycle between the two animations making the NPC cry fairly often.