Thank you for sharing more details about the ships setup. I am happy to hear that it's a Star Cruiser because I fly the Nomad for nearly 1 1/2 years now and I would like to change to some ship with similar stats and that fits to my play-style as well ^^
Yeah, I do like the fact of the universal BOFF slots, and the hull and power bonuses are nice but....
Turn rate 5.5 and 3 sci and 2 tac consoles....YUCK! I don't see myself giving up my assault cruiser anytime soon.
Before it is not too late I'd strongly reccomend doing this,
Since it is the "latest" Starfleet design let's not have it handle worse than the Galaxy buses and at least make the turn rate slightly better than the assault cruisers.
Second, think outside the box and give it a "semi-universal" console slot that will accept EITHER a science or tactical console. Especially since pretty much all but a few science consoles really only benefit science captains the most whereas tactical consoles have the benefit of effecting all combat.
I largely agree with this, but still like the ship. The turn rate shouldn't really be worse than a Galaxy class (I don't agree with a better turn rate than the assault cruiser though). I like the console slot idea.
I'm very curious what improvements the C-Store variant(s) will have over the base version.
I do like the flexibility that the universal BOFF slots allow on this ship--it lets you choose your "second officer" (the Lt. Cmdr slot) any way you wish. Too bad they didn't make it 2 Sci/2 Tac/1 Universal console layout too--that would have cemented the idea of "flexibility" as the Odyssey's theme.
That said, the rest of the numbers look to be set up to put it on a par with the existing tier 5.5 cruisers (Dreadnought, Excelsior Retrofit, Galaxy Retrofit), which I think is a good thing inasmuch as it makes it worthwhile to use in battle but does not make it the "One Ship to Rule Them All". I do hope that they add Saucer Separation for the C-store version, though.
So an extra 3,000 hull (the same number the Vor'cha-R loses, making this Cruiser equal the Vo'quv), so about an 8% bonus. A 1.1 shield modifier instead of a 1.0 modifier, so +10% shields. And a Universal Lt.Commander and Ensign slot. For which is loses 1.5 turning from an Assault or Star Cruiser, or 0.5 from a Galaxy... making it's turn rate smack dab in the middle between a Galaxy and a Vo'quv.