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Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120123b.6

General:
  • Un-wonkied character creation.
  • The Tier 3 Excelsior C-Store item has an updated icon and image previews.
  • The transwarp button is functional once again.
  • The calendar change month buttons work as expected again.
  • Duty officer booster packs can no longer be used until at the appropriate level.
  • Updated the Pig-headed trait so it properly only triggers when you are hit with a critical hit.
  • Changed name of T3 Excelsior console from Transwarp Coil to Transwarp Computer.
    • This is just a name change

STF Ground Set Changes:
  • ALL SETS - 3pc Bonus "Integral Frequency Modulator" has had its cooldown timer reduced from 15s to 10s.
  • MACO
    • ARMOR
      • Increased Phys/Kinetic resistance to Mk X 75 / Mk XI 81 / Mk XII 87
      • Tooltip now more clearly indicates effects of trigger.
      • Doubled magnitude of Triggered Shield Heal.
      • Altered max frequency of trigger to 1x per 6sec
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON
      • Primary Fire's 5% damage increase is for real now, I promise.
    • 2-PIECE
      • Changed instant shield heal to fast regen over 5 seconds.
  • OMEGA
    • ARMOR
      • Added 2.5% Crit Chance and 20% Crit Severity passive modifiers
      • Tooltip now more clearly indicates effects of trigger.
      • Altered max frequency of trigger to 1x per 6sec
      • Trigger effect now only affects your next attack.
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Reduced duration of Expose-Retaliation buff to 5 seconds.
      • Limited Expose effect to a single target, per trigger.
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON -- No changes in this batch. Still reviewing Adaptation mechanics.
    • 2-PIECE
      • Removed the "Sneak" stance from this power, to address an animation issue with firing your weapon while under the effect.
  • KHG
    • ARMOR
      • Increased Phys/Kinetic resistance to Mk X 75 / Mk XI 81 / Mk XII 87
      • Tooltip now more clearly indicates effects of trigger.
      • Doubled magnitude of Triggered Hitpoint Heal.
      • Altered max frequency of trigger to 1x per 6sec
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Reduced duration of Damage-Retaliation buff to 5 seconds.
      • Limited Reflect effect to a single target, per trigger.
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON -- No changes in this batch. Still reviewing Secondary Fire to analyze overall balance.
    • 2-PIECE
      • Increased the heal-per-tick, and total duration.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-25-2012, 07:37 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120123b.6]
I really hope you're not relegated to a cot in the back room as no one should have to pull this many late work nights in a row.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-25-2012, 08:00 PM
Any word on the efficient trait?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-25-2012, 10:01 PM
•Updated the Pig-headed trait so it properly only triggers when you are hit with a critical hit.


Oh Dang... No more Loud, Obnoxious, Random Squeeling....


From the Game that is... Not the Forums... I'm sure THAT will continue unabated.

<chuckle>
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-25-2012, 11:43 PM
Nice to see the details for the T3 Excelsior being refined. Transwarp Computer really does make more sense as applied to the console.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-25-2012, 11:54 PM
Quote:
Originally Posted by ZeroniusRex
STF Ground Set Changes:
Just a note on the past Space Set changes - it seems something went wrong with the MAKO Shields, they may potentially miscalculate their resistance and always yield too high resistance (possibly even always the cap of 75 %):
Thread and a post discussing the issue: http://forums.startrekonline.com/sho...57&postcount=5
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-26-2012, 06:26 AM
will these be going into the Holodeck Patch today or next week?

looking forward to the STF ground Set changes! (especially the guns)


PS: do i read that right that MACO has a Shield heal and Honor Guard has a Armor heal?

and i am still a bit confuse sometimes it reads like the 2 set bonus is a passive, sometimes it reads like it is a Button (i know it's a button, but is there also a random passive i didn't notice so far?)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-26-2012, 08:09 AM
Quote:
Originally Posted by ZeroniusRex
[*]Updated the Pig-headed trait so it properly only triggers when you are hit with a critical hit.
THANK GOD...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-26-2012, 09:22 AM
Quote:
Originally Posted by CptBANG View Post
PS: do i read that right that MACO has a Shield heal and Honor Guard has a Armor heal?

and i am still a bit confuse sometimes it reads like the 2 set bonus is a passive, sometimes it reads like it is a Button (i know it's a button, but is there also a random passive i didn't notice so far?)
All STF Ground Sets have:

1) A passive proc on the armor that buffs your entire team for a few seconds
* MACO = Shield Regen
* OMEGA = Damage Boost
* KHG = HP Heal
2) A proc on the shield that debuffs the enemy
* MACO = AOE Stun (2sec)
* OMEGA = Exposes the next person that attacks
* KHG = Fires a "Feedback Pulse" on the next person that attacks.
3) A 2-piece bonus that is manually triggered and gives you a short-duration survivability edge.
* MACO = Shield Regen and Resistance
* OMEGA = Huge Dodge increase and minor Stealth
* KHG = Hitpoint Regen and Resistance
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-26-2012, 09:41 AM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120123b.6

General:
  • Un-wonkied character creation.
  • The Tier 3 Excelsior C-Store item has an updated icon and image previews.
  • The transwarp button is functional once again.
  • The calendar change month buttons work as expected again.
  • Duty officer booster packs can no longer be used until at the appropriate level.
  • Updated the Pig-headed trait so it properly only triggers when you are hit with a critical hit.
  • Changed name of T3 Excelsior console from Transwarp Coil to Transwarp Computer.
    • This is just a name change

STF Ground Set Changes:
  • ALL SETS - 3pc Bonus "Integral Frequency Modulator" has had its cooldown timer reduced from 15s to 10s.
  • MACO
    • ARMOR
      • Increased Phys/Kinetic resistance to Mk X 75 / Mk XI 81 / Mk XII 87
      • Tooltip now more clearly indicates effects of trigger.
      • Doubled magnitude of Triggered Shield Heal.
      • Altered max frequency of trigger to 1x per 6sec
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON
      • Primary Fire's 5% damage increase is for real now, I promise.
    • 2-PIECE
      • Changed instant shield heal to fast regen over 5 seconds.
  • OMEGA
    • ARMOR
      • Added 2.5% Crit Chance and 20% Crit Severity passive modifiers
      • Tooltip now more clearly indicates effects of trigger.
      • Altered max frequency of trigger to 1x per 6sec
      • Trigger effect now only affects your next attack.
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Reduced duration of Expose-Retaliation buff to 5 seconds.
      • Limited Expose effect to a single target, per trigger.
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON -- No changes in this batch. Still reviewing Adaptation mechanics.
    • 2-PIECE
      • Removed the "Sneak" stance from this power, to address an animation issue with firing your weapon while under the effect.
  • KHG
    • ARMOR
      • Increased Phys/Kinetic resistance to Mk X 75 / Mk XI 81 / Mk XII 87
      • Tooltip now more clearly indicates effects of trigger.
      • Doubled magnitude of Triggered Hitpoint Heal.
      • Altered max frequency of trigger to 1x per 6sec
    • SHIELD
      • Tooltip now more clearly indicates effects of trigger.
      • Reduced chance of Trigger to 5%
      • Reduced duration of Damage-Retaliation buff to 5 seconds.
      • Limited Reflect effect to a single target, per trigger.
      • Effect can now trigger once every 8 seconds, max.
    • WEAPON -- No changes in this batch. Still reviewing Secondary Fire to analyze overall balance.
    • 2-PIECE
      • Increased the heal-per-tick, and total duration.

ok... here is the crux I have personally Zero. WHY reduce things when all that needs to be fixed is the time effect? Gozer lowers the toughness of elite, but that does no one any good, because here we lower the abilities of the armor that is designed specifically for those instances, by judging it on PVP.

Its why you cant balance this game PVP wise with PVE designed/inspired armor. Champions solved this by having a tag system so they could "deny" some things from being used in PVP that were meant for PVE only enviroments. that would solve sooooo much of the balancing issue it would be completely ridiculous, and allow the group freedom to create whatever they wanted.

PVP items can be PVP or PVE
PVE items can only be used in PVE enviroment, in a PVP map/instance they become inert and unusable/unselectable.

THe work Gozer just did to Elite settings in STF, just were for nothing because what he is doing is never going to work till the group messing with the armor DESIGNED for those instances is left alone to gauge those changes. If both sides keep changing things all the time, you all will NEVER get it to balance out.
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