Lt. Commander
Join Date: Dec 2007
Posts: 120
# 111
01-26-2012, 02:45 PM
Quote:
Originally Posted by Beary666 View Post
You want to put cannons on the Bortas? With a 5.5 turn rate? Good luck with doing anything useful in that
I never said I WOULD mount cannons, I said it COULD mount cannons. I like having options. And that's what these ships are about.

Options.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 112
01-26-2012, 02:54 PM
And I was too optimistic, not three but four tac consoles! That's enough, everything is becoming a joke! Good night to all!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 113
01-26-2012, 03:10 PM
Since CaptainGeko mentioned last night that they are going to try to get the ships on tribble to test:

https://twitter.com/#!/CaptainGeko/s...34810499973121

There's hope we can see if they are balanced against each other and that we can get our 3rd tac console.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 114
01-26-2012, 03:17 PM
Bortas - four Tac consoles...yum.

Finally, some fair and balanced ship design!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 115
01-26-2012, 03:26 PM
Quote:
Originally Posted by Vexiom
What is with all the people arguing that fluff and appearance should have something to do with game mechanics? /boggle
He's talking about the stats chief.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 116
01-26-2012, 03:29 PM
Quote:
Originally Posted by BorticusCryptic
Devil's Advocate here...

If we gave the Odyssey another Tac console, wouldn't it be seen as just as OP as "The Bug"?
the bug is op because it has the raptor's highest escort hitpoints, highest escort turn rate by FAR, 4 engineering consoles with its 4 tactical consoles (an ideal setup because science consoles are useless to an escort and are just dump slots), and it has the ability to have 5 engineering station powers so it can literally tank like a cruiser for a wile, or forever thanks to your maco shield. the only weakness is that its slightly weaker to science attacks then average, if you dont slot a science station.

but anyway, with the odyssey you guys have just created another hitpoint boat designed to take damage and heal damage that basically cant inflict any damage at all. theoretically cruisers are supposed to apply pressure damage that forces heals to get burned and keeps ships distracted wile escorts jump someone. as time has passed they have been less and less effective at doing that, thanks in large part to the sets that have been created and their extremely effective defensive bonuses, not even counting that maco shield. currently its debatable if a cruiser with 3 tactical consoles can create enough damage over time to make a difference, let alone any of the 2 tactical console cruisers.

the odyssey with its universal stations created an opportunity for all 3 captain types to take advantage of it in their own way. but a tactical captain wont be able to do anything with this ship. the terrible turn rate and limit of beam arrays and single cannons with only 2 tactical consoles isn't enough to deal any damage no mater how many tactical stations they slot. it will be a phenomenal ship for healing and tanking engineers and even science captains will finally have a cruiser that they can use.

given the universal nature of the ship a 3/3/3 console setup is completely appropriate, and it would be a console setup that doesn't exclude tactical captains, the current console set up does exactly that. also judging on the pictures i have seen the odyssey is NOT the largest ship starfleet has ever made, just the longest. the galaxy class is still far heftier. the oddesy looks 20% bigger then a soverign in every way, and the soverign is 2.4 times smaller then a galaxy. see this post for a size analysis- http://forums.startrekonline.com/sho...&postcount=995

that means the higher hull, higher shield modifier, and low turn rate based on it supposedly being the largest is a fallacy. it should just have standard cruiser stats and a turn rate of 7 or 8, further allowing for it to be useful to all captain types.


a fully expect the klingon flagship to have basically the same stats, only with a 3rd tactical console. that tactical console wont make the ship less useable to science captains, because its a cruisers and cruisers and escorts don't need science consoles, but it will make the ship more useable by all captain types then the current odyssey. in the end the klingon ship will be far better because its tactically inclined, will turn better, and can equip more powerful weapons. those might not all be advantages that are fully useable in pvp, but they certainly will be for pve.

*edit

OMFG 4/1/4 consoles on the kdf ship. the odyssey looks like a joke in comparison. just a target and a healer, wile the Bortas will be able to lay down withering DOT the likes of which a cruiser has never before. 4 device slots too, with more hull, a standard shield modifier, a cloak, and +15 Power to Weapons, +5 Power to Engines. this makes the bug blush, and wile it makes me salivate something needs toning down. a turn rate of 5.5 is significantly less then the current worst turning kdf cruisers, the negvar at a (better then any fed cruiser) 9. again 7 or 8 will be more appropriate.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 117
01-26-2012, 03:36 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
a fully expect the klingon flagship to have basically the same stats, only with a 3rd tactical console.
Klingon ship is up -- and it has 4 tac consoles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 118
01-26-2012, 03:47 PM
Quote:
Originally Posted by Protector View Post
Klingon ship is up -- and it has 4 tac consoles.
I'm a little late to the party, but I agree with the voices here: 3-3-3 for the Odyssey.

After seeing the stats for the KDF ship though...OMG, really? I mean no disrespect to the Devs...you guys work crazy hours on this game...but I really defy anyone to *try*and argue that the Odyssey in its current state is in any way balanced against the Bortas.

It's just not. The Bortas is better to a degree that acutally boggles my mind...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 119
01-26-2012, 03:55 PM
Quote:
Originally Posted by SlothfulDragoon View Post
I'm a little late to the party, but I agree with the voices here: 3-3-3 for the Odyssey.

After seeing the stats for the KDF ship though...OMG, really? I mean no disrespect to the Devs...you guys work crazy hours on this game...but I really defy anyone to *try*and argue that the Odyssey in its current state is in any way balanced against the Bortas.

It's just not. The Bortas is better to a degree that acutally boggles my mind...
Oh, it isn't that bad. Odessy has a lot more flexibility, Bortas is just a gunship with weaksauce science and even worse turn-rates.

At this point I think the Bortas is a bit ahead because of the console layout, ability to equip dual cannons and a cloak but it isn't "mind boggling" and rage inducing. Or at least it shouldn't be.

In all honesty the Odessy as is can tank waaaay better than the Bortas and out heal it by quite a margin. That's fair. I just think the Odessy would be better with some more DPS. 3-3-3 for life, yo.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 120
01-26-2012, 03:59 PM
Quote:
Originally Posted by SlothfulDragoon View Post
I'm a little late to the party, but I agree with the voices here: 3-3-3 for the Odyssey.

After seeing the stats for the KDF ship though...OMG, really? I mean no disrespect to the Devs...you guys work crazy hours on this game...but I really defy anyone to *try*and argue that the Odyssey in its current state is in any way balanced against the Bortas.

It's just not. The Bortas is better to a degree that acutally boggles my mind...
i know right? its like they actually think each type of console type is as good as the next. heres a quick lesson

escort- tactical consoles- CRITICALLY important, engineering consoles- extremely important, science consoles- worthless

cruisers- tactical consoles- extremely important, engenering consoles- CRITICALLY importent, science consoles- worthless

SV- tactical consoles- not very important, engenering consoles- extremely importent, science consoles- extremely important

the don't seem to know this, well they need to learn and weigh their console placing dissensions on this from now on.

Quote:
Originally Posted by mellestad View Post
Oh, it isn't that bad. Odessy has a lot more flexibility, Bortas is just a gunship with weaksauce science and even worse turn-rates.

At this point I think the Bortas is a bit ahead because of the console layout, ability to equip dual cannons and a cloak but it isn't "mind boggling" and rage inducing. Or at least it shouldn't be.

In all honesty the Odessy as is can tank waaaay better than the Bortas and out heal it by quite a margin. That's fair. I just think the Odessy would be better with some more DPS. 3-3-3 for life, yo.
lol no, the brotas can be setup exactly the same as a tank healer oddessy, nothing prevents that. at the same time it will be able to deal significantly more damage then the odyssey and cloak! its hilarious!
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