Lt. Commander
Join Date: Dec 2007
Posts: 120
# 121
01-28-2012, 09:05 AM
I'm glad I'm paying for this service... It's so convenient to not be able to log on during my primary play times (mornings).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 122
01-28-2012, 09:05 AM
It's 90 minutes over the time, not 10 ... and usually a restart takes one hour, as the devidians say.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 123
01-28-2012, 09:05 AM
Quote:
Originally Posted by marika.shran View Post
Everyone who says restarts take only an hour ... I hope you recunsider now. It's three hours for a simple restart.
Everyone who says restarts take only an hour ... I hope you reconsider now. It's three hours for a simple restart.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 124
01-28-2012, 09:06 AM
Quote:
Originally Posted by 2CrypticOps
We will be bringing down the shard for a restart on Saturday, January 28th from 7:00AM to 10:00AM PST (1500 to 1700 UTC).

Downtime has been extended again.

We are sorry for the inconvenience! We are working hard on getting the shard backup as quickly as possible. We appreciate your patience!
Sesame Street. One.. Two.. 3 hours downtime for PST and only 2 for UTC.. I better change my clock then if we are loosing time

One thing that drives me crazy now is the incorrect times being posted. It doesn't inspire confidence, even more so when Devs in game post wrong information.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 125
01-28-2012, 09:06 AM
Quote:
Originally Posted by KitsuneRommel
Um... they get paid for it. We pay to wait instead.
You're not a sub member, so your 'we' is non including.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 126
01-28-2012, 09:06 AM
So the end time I noticed has gone from 8:30 PST to 9:00 Pst to 10:00 Pst, not a good trend
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 127
01-28-2012, 09:06 AM
what a shame and i wanted to play as well, oh well looks like ToR has my attention then for this evening & congratz on prime time fail for STO , who come up with the idea to shut the game down on a weekend the prime gaming time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 128
01-28-2012, 09:07 AM
It's good to get breaks from it now and then.

Sometimes I wish that Perfect World/Cryptic had the resources that CCP do for Eve Online - an hour a day, normal, smooth servers at all times outside Jita..... Ahhh.

Trouble is, with free-to-play taking a lot of income away, and no good content in the store beyond the first few purchases, how are they going to get there?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 129
01-28-2012, 09:07 AM
Quote:
Originally Posted by gavriilpeloponnakos
even cruisers have a bad turning ratio. dreadnoughts even more so. Tactical and science vessels are better for maneuverability. Cruisers and dreadnoughts are better for being big slow tanks.
Then apparently you do not know how to properly use a cruiser. If you want a good turn rate there are many systems that help you do that as well as skills.

You start to get turn buffs at captain and it gets better from there.

I'm using a Galaxy cruiser refit and I have a TURN RATE OF 18.

How you ask?

1: Max out turn buff on captain tree (+3) (9)
2: Equip turn x 2 engine +3 (12)
3: Equip console that increase turn rate (up to an additional 100% this way) (+50%) +6 (18)

And that is how you get a 18 turn rate on a cruiser and that is not even maxed out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 130
01-28-2012, 09:07 AM
I'm running out of other stuff to do... hope they don't extend the extended extension again.
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